Two players grab their dice and ponder their strategies - play aggressive and challenge the batter? Swing away or protect the plate? Its all here, and the game is quick and easy! A typical inning lasts about a minute and a full game less than 15 minutes. Time to do your talking on the field and out of the dugout.
Two players grab their dice and ponder their strategies - play aggressive and challenge the batter? Swing away or protect the plate? Its all here, and the game is quick and easy! A typical inning lasts about a minute and a full game less than 15 minutes. Time to do your talking on the field and out of the dugout.
Two players grab their dice and ponder their strategies - play aggressive and challenge the batter? Swing away or protect the plate? Its all here, and the game is quick and easy! A typical inning lasts about a minute and a full game less than 15 minutes. Time to do your talking on the field and out of the dugout.
Two players grab their dice and ponder their strategies - play aggressive and challenge the batter? Swing away or protect the plate? Its all here, and the game is quick and easy! A typical inning lasts about a minute and a full game less than 15 minutes. Time to do your talking on the field and out of the dugout.
An all-new Summer Session of Call of Cthulhu Insanity. No prerequisites. All supplies provided. Seasoned Instructor. Straight Jackets optional, but recommended. Miskatonic University is not responsible for student deaths or institutionalization.
An all-new Summer Session of Call of Cthulhu Insanity. No prerequisites. All supplies provided. Seasoned Instructor. Straight Jackets optional, but recommended. Miskatonic University is not responsible for student deaths or institutionalization.
An all-new Summer Session of Call of Cthulhu Insanity. No prerequisites. All supplies provided. Seasoned Instructor. Straight Jackets optional, but recommended. Miskatonic University is not responsible for student deaths or institutionalization.