The Ultimate Battle Line Megagame: Fall of the Empire
Summary:
Alexander the Great is leading the Macedonians against the mighty Persian Empire. Become a general on one of many fronts and follow orders from your superiors to turn the tide of the war!
Description:
20 Players split across 2 teams doing 10 2v2 matches. Each team has a leader in charge (Warlord), with 2 advisors (1st and 2nd Hammers). For 3 rounds, Warlords strategically assign each of their teammates & themselves to create optimal matchups for their team. Warlords' strategies evolve as they gather info about their team and the enemies each round. Includes bluffing and social deduction to build the larger meta-game scenario. Wise players will NOT play to the best of their ability initially, but hold back to mislead the opposing Warlord as to how to match players each round. And wise players will rank their opponents' play and provide feedback to their Warlord to help their team make tactical decisions on how to meet the enemy on the battle field. Unexpected events will complicate your individual Battle Line matches and require you to adapt. Check out our other games for more fun!
Summon powerful beings to prove your team's dominance over your enemy.
Description:
This tournament is built around the CGE game Tash-Kalar, a simple to learn, yet strategically complex game. Two summoners encounter each other in the arena and prove their skill and strategy in a short but intense battle. Players take turns placing their common pieces on the board, and if they create patterns depicted on one of the cards in hand, they may play it. This summons powerful beings, then used to destroy their opponent's forces or to prepare patterns for more summoning. 20 Players will be split into 2 teams of 10. Three rounds of 2-player deathmatches will occur. Each team will have a leader in charge (the Archon) who will assign battles. Team with most points wins. Limited game play directions will be given at the start. Some experience is highly recommended. GAME IS NOT AT THE CGE LOCATION. Check out or other mega-games for more fun!
The Ultimate Werewolf Megagame: Forget Villages, Save the Country!
Summary:
All the villages are corrupted with werewolves, but we need to save the country, not just ourselves.
Description:
Werewolf megagame like no other! 120 Players in (8) 15-player games. In addition to normal game rules, anytime during the day players can leave their village by choice (too much pressure, chasing a wolf, helping another village out) and immigrate to a new village - taking their role with them! In addition to killing someone, villages can vote to exile a player if they want (“he’s sketch, but I’m not sure…”). Every night there’s a chance each village might have some players develop “wanderlust” and find themselves compelled to try a new village. At the end of individual games – winners/survivors will leave their villages & go to other villages. But will they help the Villagers there or the Wolves? Fixed day/night cycles across all games coordinate play for smooth flow. Also the new Postmaster Role. Dead people may spawn new games. Check out our other megagames for more fun!
The Ultimate Battle Line Megagame: Fall of the Empire
Summary:
Alexander the Great is leading the Macedonians against the mighty Persian Empire. Become a general on one of many fronts and follow orders from your superiors to turn the tide of the war!
Description:
20 Players split into 2 teams in a 10v10 match. Each team has a leader in charge (Warlord), with 2 advisors (1st and 2nd Hammers). For 3 rounds, Warlords strategically assign each of their teammates & themselves to create optimal matchups for their team. Warlords' strategies evolve as they gather info about their team and the enemies each round. Includes bluffing and social deduction to build the larger meta-game scenario. Wise players will NOT play to the best of their ability initially, but hold back to mislead the opposing Warlord as to how to match players each round. And wise players will rank their opponents' play and provide feedback to their Warlord to help their team make tactical decisions on how to meet the enemy on the battle field. Unexpected events will complicate your individual Battle Line matches and require you to adapt. Check out our other mega-games for more fun!
The Ultimate Illuminati Megagame: Unite All the Dimensions!
Summary:
Our presence is everywhere. Our power is vast. It is time to extend domination across all dimensions.
Description:
In this mega-game, play the role of a powerful secret organization trying to control the world by manipulating groups like the CIA, Boy Scouts, & IRS. Use $, alliances, and backstabbing to expand your influence. Attack, take over, or destroy groups controlled by others. 20 Players split into 5 matches of 4 players each. All matches use the same 4 Illuminati. All players across the 5 games using the same Illuminati use a group text chat to coordinate their play in real-time. Player may only directly play in their own dimension, but can portal resources to their counterparts in other dimensions to help their Illuminati win. Real-time coordination of strategy is key to winning dominance across multiple dimensions. Mega-game victory is based on which Illuminati wins in the most dimensions. Limited directions will be given at start. Check out our other mega-games for more fun!
The Ultimate Kahuna Megagame: Battle over the Druvian Isles
Summary:
Har-benen Wizards & Warlocks of Nahi have battled for generations. Citizens on both sides have demanded they find an alternative. Join your team and help finish what your ancestors started!
Description:
20 Players split into 2 teams in a 10v10 match. Each team has a leader in charge (Archon), with 2 advisors (1st and 2nd Flames). For 3 rounds, Archons strategically assign each of their teammates & themselves to create optimal matchups for their team. Archons' strategies evolve as they gather info about their team and the enemies each round. Includes bluffing and social deduction to build the larger meta-game scenario. Wise players will NOT play to the best of their ability initially, but hold back to mislead the opposing Archons as to how to match players each round. And wise players will rank their opponents' play and provide feedback to their Archon to help their team make tactical decisions on how to meet the enemy on the battle field. Unexpected events will complicate your individual Kahuna matches and require you to adapt. Check out our other mega-games for more fun!
One crazy GM starts in a game system. Next who knows where it will end?
Description:
100% random - including what system you are playing. It is not about the rules - it is about the story. Please bring your own characters level 1-5 ... and you might want to bring extras.