A Beginners Guide to Community Content with Bridgett Jeffries
Summary:
Join award winning TTRPG writer and our Community Content manager Bridgett Jeffries for an intimate workshop on taking your adventure from your notebook to the storefront!
Description:
Ever dream of writing Call of Cthulhu, RuneQuest or Pendragon? In this workshop, Bridgett will take you through the step-by-step process of getting your project approved and making money on the community content platform. She will shower you with tips and tricks, while warning against the pitfalls to avoid!
Game designer and Basic Roleplaying line editor Jason Durall teaches game design using the BRP engine.
Description:
Designing a game can be daunting, but with decades of broad experience, Jason Durall will help TTRPG designers of all levels how best to approach creating their game using the extremely versatile BRP game engine.
Call of Cthulhu scenario writing with Mike Mason and Paul Fricker
Summary:
A legendary opportunity to learn TTRPG scenario writing from a pair of influential industry veterans, Mike Mason and Paul Fricker.
Description:
Designer for writers of all skill levels, Mike Mason and Paul Fricker, co-authors of Call of Cthulhu and season scenario and campaign desingers, will take you through how to craft your own stories of investigative Mythos horror.
Call of Cthulhu scenario writing with Mike Mason and Paul Fricker
Summary:
A legendary opportunity to learn TTRPG scenario writing from a pair of influential industry veterans, Mike Mason and Paul Fricker.
Description:
Designer for writers of all skill levels, Mike Mason and Paul Fricker, co-authors of Call of Cthulhu and season scenario and campaign desingers, will take you through how to craft your own stories of investigative Mythos horror.
Learn how to draw maps for your TTRPG scenarios from a veteran cartographer, Matt Ryan!
Description:
Seasoned cartographer Matt Ryan teaches the art and skill of map-making for people of all skill levels. Ryan will share best practices, pitfalls to avoid, and his own personal ethos on desiging maps for use in tabletop games.
Beginner and veteran advice for running the generational game of Arthurian legends, Pendragon! Direct from line editor David Larkins.
Description:
Line editor David Larkins guides gamemasters of all skill levels through this intimate workshop on running Arthurian games. Ideal for gamemasters looking to expand their skillset, and people coming from other games learning what makes Pendragon unique.
Pendragon line editor David Larkins teaches writing for the game of Arthurian legends
Description:
Designed for writers of all skill levels, David Larkins (literary heir of legendary game designer Greg Stafford), teaches the best practices and pitfalls to avoid when writing scenarios for Pendragon
Join award-winning TTRPG writer and our Community Manager Bridgett Jeffries for an intimate workshop on taking your adventure from your notebook to the storefront!
Description:
Ever dream of writing Call of Cthulhu, RuneQuest, or Pendragon? In this workshop, Bridgett will take you through the step-by-step process of getting your project approved and making money on the community content platform. She'll shower you with tips and tricks, while warning against the pitfalls to avoid!
Join Creative Director Jason Durall for an intimate workshop on designing the game of your dreams using the Basic Roleplaying: Universal Game Engine.
Description:
The roll-low D100 system of Basic Roleplaying (BRP) powers countless games across the TTRPG industry. In this workshop, creative director Jason Durall will teach you how best to use the system, and how to adapt it to your own worlds to create the game of your dreams.
Designing Call of Cthulhu Campaigns - With Mike Mason & Paul Fricker
Summary:
Beyond the scenario lies the campaign! Call of Cthulhu creative director Mike Mason and Call of Cthulhu 7th Edition co-author Paul Fricker teach you how to build the best Cthulhu campaign.
Description:
There is more to a campaign than just stringing scenarios together. In this intimate workshop, Mike and Paul teach you the difference between plot and story, the all-important pacing tactics, and the difference between direction and railroading. If you're serious about Call of Cthulhu, you won't want to miss this workshop!