Playing Games to Teach Science Concepts in Public School Classes
Summary:
Experience hands on/minds on games that teach science content. They focus on conservation principles, monster storms, and building chemical compounds. Each game includes engaging game play aspects.
Description:
A Low Pressure to build up my tornado and a Cold Water to nerf your hurricane- BAM my Monster Storms just ate your Tropical storm systems. Many of the educational games used in classrooms are reskinned review games. It is more engaging to use games to teach the concepts. In this workshop, we will try out several hands on/ minds on games that teach academic content in an engaging way.
The Tragedy of the Commons is a simple simulation game that includes cooperation and competition to teach conservation and economic concepts. Monster Storms is a competitive card game with players competing to build up the largest storms using weather variables. Chemical Dice is a competitive dice game that focuses on building the chemical formulae of different compounds.
Participants will receive a usb drive with print and play pdf versions of the games.
Potosí: Using Games to Engage Students with Colonialism
Summary:
We introduce Potosí: The Struggle for Silver, a drafting game about the 16th century Silver Mines in Bolivia. We'll show how this game can be used to discuss colonialism with students.
Pre-K through Second Grade - Using Great Games in Your Classroom or Library
Summary:
Come learn from the experts about games that best fit into pre-K through second grade classrooms. You will leave this session with a resource list, example lesson plans, and tips for implementation.
Description:
For more than 10 years, the Genesee Valley (NY) Game Library has supported classrooms with great games, lesson plans, and best practice for teaching through play. Come learn from the experts about games that best fit into pre-K through second grade classrooms. You will leave this session with a resource list, example lesson plans, and tips for implementation.
Learn how to have students create their own tabletop RPG experiences in the classroom or library. Different systems will be addressed as well as the entire process from start to finish.
RPGs and Games for Science and Engineering Education
Summary:
I have been using board and role-playing games in engineering education to improve both learning and engagement. We will use a simplified RPG and explore game ideas to use in your classroom.
History Under Attack
In the future, the Censorium rules the world by erasing its history. The game is a live-action worker placement game for K-12 and University World history classrooms.
Just for retail store owners to gather, meet and talk shop. Meet other game store owners from everywhere, talk about now, the exhibit hall, and the future.
Ask us anything in this open Q&A format! The panel guests will be a diverse array of retailers, each with different sizes and styles of doing business. This panel will be moderated by the ION staff.
Roll to Save! Using Games to Curb the Summer Slide.
Summary:
From running a board game week at a summer camp, to working with local libraries to provide games for kids on break, this panel will look at ways to help kids evade the dreaded 'Summer Slide'.