In this workshop, we will approach the re-skinning of games as an activity to invite our students to examine relationships and connections in the classroom.
Description:
In this workshop, we will approach the re-skinning of Love Letter, Guess Who, and Memory as an activity to invite our students to examine relationships and connections in the classroom and create a game version that reflects their understanding of class material (Humanities, STEM, Art, and all other disciplines welcome). All materials will be provided, but participants should bring an idea of content they teach in their classroom as well as ambition to draw/sketch. (We will also be looking at the legality of creating re-skins and also the relationship with the original games.)
Join the makers of Heart: The City Beneath, Spire: The City Must Fall, Honey Heist and the upcoming DIE RPG as we showcase these games. Includes UFO Press, creators of Voidheart Symphony and Legacy.
Social media is a powerful tool to increase diversity and outreach for your business
Description:
Learn about new social media strengths and tools to increase your online presence. Share valuable information and connect new groups of people in person and online. Outreach and communication are great ways to engage your communities locally and virtually. Inclusive driven businesses benefit from increased engagement, visibility and resources.
When students have games and work collaboratively, they grow and have a safe space to be themselves. Tabletop RPGs have a place for every student in every situation, do you want to learn how?
Description:
"The reason why I stayed (in D&D club) was because it was one of the only social groups I enjoyed. I'm the definition of an introvert . . .but in this group I didn't hate anyone. It was fun and my hands weren't shaking for once by my social anxiety.” - 8th grader Tabletop roleplaying games are all the rage. With streaming services such as Twitch and Youtube Live, they have become more accessible and accepted than ever, so how do we implement this with middle school students? Come and hear how one school has used the tabletop gaming genre to teach team building, historical events, social skills, and storytelling to middle and high school students. As a bonus, we'll also discuss keeping the RPG games alive in a time of distance learning! Danielle Powell has spoken on this topic at several conferences including FETC, Star Wars Celebration, GenCon, and TAIS.
Want to be a kid again? Come play some D&D (or other system) with an experienced middle school TTRPG club leader and fellow educator!
Description:
We know playing tabletop RPGS are beneficial to school age children. It can do amazing things for social skills, executive functioning, creative writing, historical understanding, and many other things. But have you had the chance to PLAY like a student may play? Come join Danielle Powell in an educators exclusive run of Dungeons & Dragons; just like she does for her club of 15+ students, and embrace your inner middle schooler again! Beginners welcome! This is the perfect time to learn!
This talk will summarize the content of the book "Teaching Mathematics Through Games", in which Dr. Heidenreich has written a chapter. A free copy of the book will be given to one random attendee.
Description:
We will look at ways to use different games to teach mathematical principles from the book "Teaching Mathematics Through Games". The level of math is mostly high school and college. Some of the games covered in the book include Risk, Arkham Horror Card Game, Farkle, Sudoku, Apples to Apples, SET, Catan, and Carcassonne. A free copy of the book will be given to one random attendee.
What are the basics needed for a game program? Includes board, card, RPG, & video games! We’ll go over the ins/outs of setting up a program, including supplies, staffing needs, & other considerations.
Description:
Presented by Beth Pintal (Indianapolis Public Library) and Kyle Schenetzke (Hamilton Co Public Library).What are the basics you need for a game program at the library or a school? This can include board, card, RPG, and toys. And even video games!
Discussion on how Social Emotional Learning (SEL) can be incorporated into table top gaming to be used in learning spaces for all grade levels and content from K-12.
Description:
Board games provide many things that we are used to: Entertainment, strategy etc.. However, what if I were to tell you that playing board games can provide a positive impact in learning spaces to promote emotional wellness with your students? Social Emotional Learning is being embedded into daily instruction building positive conditions for learning that foster well-being and resilience in both students and educators. It is most commonly supported in core subjects (Math, ELA, etc.) but have you ever thought about how the SEL can be taught through a board game?! During this workshop, you will learn about what the Social Emotional Learning process is, how we can incorporate into all educational subjects learning spaces at home in the classroom as well as other spaces like libraries and workplaces too! Come out and learn about wellness and have fun!
Gamers like to buy stuff, but we hate being sold to. Come learn how to grow your business through referrals, so that people walk in your store and say, “SUATMM!”
Description:
Game Store Owners (GSOs) want people in their stores that WANT to buy stuff. Wouldn’t it be nice, if you had a group of people – YOU DIDN’T HAVE TO PAY – to find people that want to buy stuff from you. More importantly, the stuff you want to sell them! We are going to have a conversation about the networking disconnect, and the different kinds of networking groups you should utilize in your store to expand your reach locally, regionally, nationally and even internationally! We’ll talk about the time, energy, effort, and payback of all of those things, to see if referral, word-of-mouth marketing is right for your store.
The Value of Joining Pokémon's Organized Play Program
Summary:
Are you interested in how to engage more trading card game players to your store? Come and learn about the value of joining The Pokemon Company International's Organized Play program.
Description:
Join in on the Pokémon fun with Play! Pokémon Leadership as they talk about bringing the many pillars of Pokémon to your store or school.