Looking to raise morale? Learn a variety of different games and ideas that you can implement in your building!
Description:
After attending this event, you will learn how to plan and implement a variety of different games and activities you can partake in with your colleagues including: trivia, scavenger hunts,, gamifying staff trainings, group games such as Scattergories and Family Feud and icebreaker Games
Roll To Save Democracy: TTRPGs and Civic Formation
Summary:
Tabletop RPGs demand imagination, creative problem solving, and collaboration from players. These same habits are necessary for citizenship in a thriving democracy. Let’s roll to save democracy!
Description:
When approached, facilitated, and debriefed intentionally, these games can become potential resources for building essential civic skills. In game, players have to work together while attempting to build and maintain ongoing consensus with one another, all while dealing with the differing motivations of party members and the challenge of outside threats or limited resources. This session hopes to start dialogue and collaboration around how TTRPGs can be leveraged as civic formation tools both inside and outside the classroom., as well as how game developers and GMs can help players make connections to the skills they build at the table and society.
Social media marketing can be a powerful tool for promoting your store/events. It’s a great way to reach a large audience quickly & can help you engage with potential customers in a meaningful way.
Description:
Using social media to highlight special promotions, share product or event information, or even create digital campaigns to drive traffic to your store or events. Additionally, social media can be used to create a sense of community among your customers, helping to build relationships and encourage loyalty. Come pick the brain of Gen Con’s social media manager who before becoming the social media manager for Gen Con worked in a Friendly Local Game Store and was a customer as well.
Let's explore the wild world of social media as a tool to bring more people to the table!
Description:
Tiktok, Instagram, Facebook, & Discord are each amazing tools for finding and building your digital community! Show your followers what you stand for before they even walk in your doors!
Want to start up an e-Sports program at your Middle School or High School? We just did that! Gather ideas from our journey to help develop your program.
Description:
SVHS, a 6-12 high school, has joined up with the IASP and GYO.gg to bring e-sports to our students. As a non-video gamer, I had a lot to learn to get the ball rolling. We will talk, devices, tech/network, games, organization and communication, and most importantly, how to get kids to realize this is a team program and not a play date once a week. Feel free to bring your experience and let's chat! 20+ year veteran teacher with experience starting multiple student led programs and a national championships in robotics.
Have you ever wanted to start a game club at your school, library, or business? Let us give you some tips and tricks for game clubs and D&D clubs.
Description:
This session is run by two experienced junior high teachers who have had a successful game club after school for 10 years, a 6-year gaming summer camp, and 6 years of a weekend role-playing club. We have a plan for making a board game club or a role-playing club. We will present ideas for starting and continuing a game club.
Come join Tony Seay from BlueGrace Logistics as he presents the tools and tips needed to circumvent the Supply Chain here in the US. Non US Companies encouraged to join, too.
Organizing a school TTRPG club is tricky and involves some creativity with storylines, materials, and structure. Now is your chance to play as a student in a TTRPG club would play; start to finish!
Description:
We know playing tabletop RPGS are beneficial to school age children. It can do amazing things for social skills, executive functioning, creative writing, historical understanding, and many other things. But have you had the chance to PLAY like a student may play? Come join Danielle Powell in an educators exclusive run of a TTRPG, just like she does for her club of 15+ students, and embrace your inner middle schooler again! Beginners welcome, resources provided and encouraged to be taken home. This is the perfect time to learn! If you played last year, this year will include a whole new adventure and resources.
Teaching the History of the American Revolution Through Role Play
Summary:
Describes Revolution Crisis RPG, in which students experience events that turned colonists from mostly-loyal British subjects to revolt, and exercises team building, communication, negotiation skills.
Description:
National Security Decision Making Game, Inc. designers discuss the American Revolution Crisis Game. The team has conducted seminar gaming since 1990, using professional techniques. As the US observes the 250th anniversary of key events, they felt it was a good time to reflect on personalities, agendas, events & energies that drove decisions. Developed in 2022 to create an interactive learning tool for the SHS and undergrad History-101 level, the game presents history in an experiential format that may impart insight a student won't get from books & lectures. On younger levels it also exercises team building, communication & negotiation skills. Historical figures included, amalgamated, excluded; events injected, counter-factual events to keep outcomes uncertain. How background material is provided, player aids used, character agendas applied. Game itself will be run Saturday at 6 pm.