Five-Hundred-Year-Old Vampire: Playing for Keepsakes
Summary:
Author Jason Cox uses Five-Hundred-Year-Old Vampire (FYOV) to describe the creation of a keepsake game (Khor, 2021) that foster growth and exploration in art, writing, and history.
Description:
Author Jason Cox uses his game Five-Hundred-Year-Old Vampire (FYOV) as a point of entry to discuss the process of creating a keepsake game (Khor, 2021) that fosters growth in Art and Writing and encourages players to explore the history, legends, artistry, and artifacts of different times and places. Five-Hundred-Year-Old Vampire (FYOV) is a multi-player keepsake role-playing game that is an adaptation of Thousand-Year-Old Vampire (TYOV) by Timothy Hutchings that meets art and writing standards through acts of collaborative story-telling with students.
We will use historical documents and Love Letter to work through an assignment that gets students to engage with historical documents in a fun and interesting way while also thinking about design.