This format is designed to shake up everything you know about the game of Magi-Nation Duel. Restricted play will force you to rethink your strategy by removing some of the most heavily played cards from the tournament environment. To play in a Restricted tournament, your deck may only contain cards found on the Restricted list. All other deck construction rules apply as usual. For full rules, see www.dreamtimemedia.org/magi-nation/.
Players need three (3) sets of one (1) magi, twenty (20) card decks (called a "slinger"). Each magi must be unique (standard rules), but need not be of the same region. Only one copy of any card may be used in each slinger (3 maximum between all slingers). When your magi is defeated, you choose which to play next. Also, you may "tag-out" (Interchange) your magi at the end of your turn! For full rules, see www.dreamtimemedia.org/magi-nation/.
Players need three (3) sets of one (1) magi, twenty (20) card decks (called a "slinger"). Each magi must be unique (standard rules), but need not be of the same region. Only one copy of any card may be used in each slinger (3 maximum between all slingers). When your magi is defeated, you choose which to play next. Also, you may "tag-out" (Interchange) your magi at the end of your turn! For full rules, see www.dreamtimemedia.org/magi-nation/.
Bring your best deck and compete in a Team-style tournament, where your best player is pitted against the other teamâs best player, second best players against each other, and so on. Fight for the honor of your local team, league, or gaming group, your favorite region, or to prove a point about the worth of a particular strategy. Creative names, battle cries, and themes are highly encouraged! Suggested team size: five (5) people.
In this twist on Sealed Deck, players are divided into two teams, each representing one region. Players get one starter and three boosters from the set the region was featured in. Teams then work together to build their decks, sharing strategy, input, and even cards with each other! You may trade freely between members of your own team, but may NOT bring in cards from outside the game. For full rules, see www.dreamtimemedia.org/magi-nation/.