Bring your constructed SWCCG decks from any set Decipher released before Reflections 2. Design your strategy within the limited numbers of copies of each card (1, 2, or 3 depending on rarity) allowed.
Description:
Bring both Light and Dark side SWCCG decks that you construct using the 1-2-3 limits (only 1 copy of each Rare, Premium or Fixed card in your deck, up to 2 copies of each uncommon, and up to 3 copies of each common) from the Classic Original Trilogy era of cards from Decipher. Legal sets are everything released before Reflections 2 (Premiere through Jabbas Palace Sealed Deck here https://www.starwarsccg.org/collecting/). Exactly 60 cards per deck and no insert cards or virtual cards allowed. Errata and proxy slips can be used over original cards with opaque sleeves. We will play 4 games, and all attempts will be made to give each player two games with both their Light and Dark sides.
Join us to draft and play my custom SWCCG Rogue One CUBE Draft set. All materials provided - but you need to know the basic rules of how to play. We will draft and assemble decks, then play 3 games!
Description:
Have you ever wondered what cards in a Star Wars CCG set about Rogue One might look like? Have you ever wanted to test fire the Prototype Superlaser at a site via Commence Single Reactor Ignition? Do you want to infiltrate the Imperial Archive on Scarif and transmit stolen plans? Come join us for a draft event from my custom Rogue One set - created specifically to facilitate easy draft deckbuilding and limited-environment games. All cards will be provided, just show up ready to play! You can find the 2023 Rulebook at https://www.starwarsccg.org/rules/.
Join us for a casual tournament where you draft from a carefully selected pool of 480 cards. Cube captures the sealed deck experience, but with better combos and strategic gameplay. No deck needed.
Description:
Has it been a while since youve played this amazing collectible card game from Decipher (SWCCG), made in 1995? Join us for a very casual tournament where you draft from a carefully selected pool of 480 cards. Cube captures the sealed deck experience, but with better combos and strategic gameplay. No deck needed. We will also have a few slots for players wishing to play a No Virtual Cards cube, so if you prefer to play that way, email the organizer after you register. The rules will not be taught, so you should have experience playing the game before. However, the environment will be casual enough that if you are a little rusty, players will happily help you! (There is no No Draft CUBE event this year)