Animals are common in RPGs and spec fic. Make your world more immersive with real behavior, ecology, and history of human-animal interactions. Taught by a scientist versed in biology and education.
Description:
Do you want your dungeon ecosystem to make more sense? Did using Speak with Animals in Baldur’s Gate 3 have you wanting to voice your own animal NPCs? Writing horror and want some inspiration from disturbing animal facts? Or maybe you’re a history fan who wants the use of animals in your setting to be more authentic? This seminar will help you think about all of that! Learn about subjects such as animal behavior, ecology, and animal-human interactions through time. There will be time at the end to ask questions, be they general or a specific idea you’re workshopping.
Keeper, Dungeon Master, Game Master…there are many names for the job. Thinking about taking the reins at your game table? This seminar focuses on concerns common among new GMs.
Description:
The primary goal of this seminar is to address the anxieties and concerns that are most common for new and novice gamemasters, but all are welcome regardless of experience level. We will talk about fears, improvisation, safety tools, "session zero", preparation, and many other topics. This is a game agnostic session, and will not focus on the mechanics of any particular system. It is about all the other parts of GMing, which might not be as obvious, but are really at the core of what it means to be a good GM. Bring your questions, bring a friend, but most importantly bring your imagination, an open mind, a sense of adventure, and a sense of humor.
Keeper, Dungeon Master, Game Master…there are many names for the job. Thinking about taking the reins at your game table? This seminar focuses on concerns common among new GMs.
Description:
The primary goal of this seminar is to address the anxieties and concerns that are most common for new and novice gamemasters, but all are welcome regardless of experience level. We will talk about fears, improvisation, safety tools, "session zero", preparation, and many other topics. This is a game agnostic session, and will not focus on the mechanics of any particular system. It is about all the other parts of GMing, which might not be as obvious, but are really at the core of what it means to be a good GM. Bring your questions, bring a friend, but most importantly bring your imagination, an open mind, a sense of adventure, and a sense of humor.
Keeper, Dungeon Master, Game Master…there are many names for the job. Thinking about taking the reins at your game table? This seminar focuses on concerns common among new GMs.
Description:
The primary goal of this seminar is to address the anxieties and concerns that are most common for new and novice gamemasters, but all are welcome regardless of experience level. We will talk about fears, improvisation, safety tools, "session zero", preparation, and many other topics. This is a game agnostic session, and will not focus on the mechanics of any particular system. It is about all the other parts of GMing, which might not be as obvious, but are really at the core of what it means to be a good GM. Bring your questions, bring a friend, but most importantly bring your imagination, an open mind, a sense of adventure, and a sense of humor.
Do your RPG sessions feel stale? Are you trying to take things to a higher level, but feel like you're playing a board game? Come learn about conversational GMing and inject some life into your RPGs.
Description:
A conversational approach is more natural than you might think, and draws in more creativity from players at the table. The more invested everyone is, the better the game. The system you're playing is irrelevant. You can make Conversational GMing a part of anything from D&D to FATE and anything in between. The event is open to all regardless of experience level. Players are welcome too!
Do your RPG sessions feel stale? Are you trying to take things to a higher level, but feel like you're playing a board game? Come learn about conversational GMing and inject some life into your RPGs.
Description:
A conversational approach is more natural than you might think, and draws in more creativity from players at the table. The more invested everyone is, the better the game. The system you're playing is irrelevant. You can make Conversational GMing a part of anything from D&D to FATE and anything in between. The event is open to all regardless of experience level. Players are welcome too!
Do your RPG sessions feel stale? Are you trying to take things to a higher level, but feel like you're playing a board game? Come learn about conversational GMing and inject some life into your RPGs.
Description:
A conversational approach is more natural than you might think, and draws in more creativity from players at the table. The more invested everyone is, the better the game. The system you're playing is irrelevant. You can make Conversational GMing a part of anything from D&D to FATE and anything in between. The event is open to all regardless of experience level. Players are welcome too!
When players send a session off course, the GM must improvise. When a plot problem halts a writer, they must brainstorm. Panelists give tips for improvising and brainstorming in TTRPGs and fiction.
Description:
Featuring: Erin M. Evans, Gregory A. Wilson, Scott H. Andrews
Ed Greenwood and Andrew Valkauskas will present the do's and dont's for new and intermediate RPG Game Masters (GMs). Pro tips and tricks as well as a generous Q&A session!
Description:
Ed Greenwood (creator of the Forgotten Realms and co-creator of Ath Cliath) and Andrew Valkauskas (creator of Fate of the Norns and co-creator of Ath Cliath) will present the do's and dont's for new and intermediate RPG Game Masters (GMs). Pro tips and tricks as well as a generous Q&A session!
Nick and Nose are the original developers of the GURPS Game Aid for Foundry, the best way to play GURPS online. Nick will walk you through how to set up and use GGA.
Description:
GURPS Game Aid for Foundry (GGA) is the only (unofficially) blessed-by-SJGames version of GURPS on FoundryVTT. In this seminar, Nick will walk you through basic set up and configuration, demonstrate compatibility with GURPS Character Sheet (GCS) and GURPS Character Assistant (GCA) character sheet programs, show how to run GURPS tactical combat, and more!
Of special interest are On-the-Fly (OTF) formulas -- GGA's custom scripting language that lets nontechnical users create buttons when pressed, can execute game rolls and use the results to drive specific rules outcomes.
This seminar is part of the Nick & Nose World Tour which brings fast, welcoming play to the (Virtual) Tabletop wherever we roll (3d6)!