D&D Talks: Elevate Your Game(play): How to Make Every Turn Memorable
Summary:
Learn to elevate group storytelling from Christian Navarro (Dungeon Masters) and Theo Solomon (Baldur's Gate 3) as they turn shared narrative into unforgettable play.
Description:
Great roleplaying isn’t about stealing the spotlight, it’s about serving the story. We will explore how to create memorable moments at the table through strong character choices, active listening, collaboration, and embracing the opportunities your DM and fellow players give you. Discover how understanding who your character is, what drives them, and how they relate to others can transform every decision into meaningful storytelling. The star of the table isn’t any one player, it’s the story you’re telling together!
Aspiring game designers! Get advice, best practices, and stories from the D&D Game Design Team about breaking into the industry and becoming a real-life Wizard.
Description:
Join D&D Senior Game Designer Makenzie De Armas, Game Design Director Justice Arman, and Principal Game Designer Wesley Schneider as they provide their insights into what it takes to succeed as a game designer in today's rapidly evolving RPG design landscape.
D&D Talks: Lessons from the Dungeon: Making the World Your Own
Summary:
Join Justice Arman and Luke Gygax as they discuss D&D's earliest adventures and how they continue to influence TRPG game design to this day.
Description:
This discussion will cover what we can still learn from adventures written by Gary Gygax and other early stewards of D&D, with stories from both Luke and Justice about those adventures; the philosophies behind their design; and how players, DMs, and game designers continue to explore and expand on them today
D&D Talks: Setting is Story: Making D&D's Worlds Your Own
Summary:
D&D's principal game designers, Wes Schneider and James Wyatt, discuss how to choose or build a campaign setting that supports the stories you want to tell.
Description:
Every great campaign begins with a world worth exploring. Join Wes Schneider and James Wyatt, the creative minds behind bringing Ravenloft, Eberron, and Planescape to life in 5th Edition D&D, as they reveal how the right setting can elevate your storytelling. Whether you're drawn to an established realm or dreaming up your own, they'll share insider techniques for crafting places rich with tone, theme, geography, and factions. Walk away with practical tools to make your world as compelling as your characters!
D&D Talks: Snoring on the Shoulders of Giants: The Future of Fantasy
Summary:
Laura Hickman, Tracy Hickman, and R.A. Salvatore - pioneers of fantasy - explore worldbuilding and the creative process philosophically and pragmatically.
Description:
These three fantasy luminaries will discuss the art of worldbuilding, where it's been, where it's at, and where it's going as technology and new tools invade the space.
D&D Talks: The Hero's journey (A Guide to Character Realisation)
Summary:
Join Devora Wilde and Neil Newbon as they discuss and break down their own processes to create show stopping characters for D&D campaigns.
Description:
Drawing on their experiences bringing beloved characters to life in Baldur's Gate 3, Devora and Neil will break down their creative processes, from first concept to full embodiment. Discover practical techniques for voice, physicality, and backstory that will transform your D&D characters from stat blocks into living heroes and make your next campaign your most unforgettable adventure yet.
Roadmap reveals. First looks. Special guests. Surprises we won't spoil. Join us at the D&D Tower and see the future of Dungeons & Dragons before the world hears. Witness a new dawn rising for D&D.
Description:
Join us live at the D&D Tower for the Vision Keynote 2027, hosted by Baldur’s Gate 3’s Theo Solomon. You can read the reactions later—or you can be in the room when it happens! No spoilers. No second chances. Be there when the future of D&D is revealed live at Gen Con.
Come ask veteran GMs Rob and Matt from Dungeon Master of None your thorniest questions about running games, being a game master, managing a table, and creating your worlds.
DMing outside your comfort zone involves stepping beyond familiar storytelling styles, game mechanics & player interaction. We discuss moving from traditional styles to handling unexpected situations.
Dayjob x TTRPGs: Surprising Ways to Apply Your Skills
Summary:
Chat with folks who have made the jump from dayjob to TTRPG creation to see how skills learned from engineering, journalism, and more have made this new career possible.
Description:
Join this group of tabletop RPG makers with surprising origin stories to learn how seemlingly unrelated work experiences can support creative pursuits. Draw inspiration from our stories and learn how kickstart your own journey with TTRPG writing.