This one-hour seminar will feature a presentation by hardcore True Dungeon veterans (DDA) who will outline different aspects of how True Dungeon works. This is a great seminar for players new to TD.
Description:
This one-hour seminar will feature a presentation by hardcore True Dungeon veterans (Dungeon Dwellers Anonymous) who will outline different aspects of how True Dungeon works. This is a great seminar for players new to TD -- or for people just interested in seeing what TD is all about.
This one-hour seminar will feature a presentation by hardcore True Dungeon veterans (DDA) who will outline different aspects of how True Dungeon works. This is a great seminar for players new to TD.
Description:
This one-hour seminar will feature a presentation by hardcore True Dungeon veterans (Dungeon Dwellers Anonymous) who will outline different aspects of how True Dungeon works. This is a great seminar for players new to TD -- or for people just interested in seeing what TD is all about.
Forget dungeon crawlers, spacemen, super-heroes & angsty monsters. Try something different. Hex Games will tell you how to mix and match genres, develop strange new ideas, and make odd concepts work.
Forget dungeon crawlers, spacemen, super-heroes & angsty monsters. Try something different. Hex Games will tell you how to mix and match genres, develop strange new ideas, and make odd concepts work.
New to the VIG program? Didn't have time to read all the newsletters? Come join us for an informal orientation session so that you can make the most of your VIG package. VIG and VIG Companion only!
New to the VIG program? Didn't have time to read all the newsletters? Come join us for an informal orientation session so that you can make the most of your VIG package. VIG and VIG Companion only!
Randomness makes games fun, but it can also make them terrible. Our Industry Insider guests give advice on the right way to use randomness in game design.
Description:
Randomness makes games fun, but it can also make them terrible. If you’re going to use randomness in your games, it’s like using fire in your kitchen. A great tool, but only if you know how to handle it. Our Industry Insider guests will give advice on the right way to use randomness in game design.