The classic of Cthulhu Mythos gaming gets an overhaul. How do the rules work? What’s different from traditional Call of Cthulhu? What makes the War on Terror so ripe for cosmic terror?
Description:
Talk to the designers of the new version of the classic of Cthulhu Mythos gaming. What are the new game’s rules like in play? What’s distinct from traditional Call of Cthulhu? What’s distinct from traditonal Delta Green? What makes Delta Green’s vision of the Cthulhu Mythos effective for a modern setting? In the age of ubiquitous communication, surveillance and information leaks, how does Delta Green conceal the terrifying realities of the Cthulhu Mythos? What happens when it fails?
Lovecraft Meets Tradecraft: Delta Green Scenario Workshop
Summary:
Tips for writing and running Delta Green scenarios to fill your players with cosmic dread. What are the best ways to evoke cosmic terror in modern-day characters and their players?
The legendary modern-day Call of Cthulhu setting DELTA GREEN is getting its own RPG. Come ask the designers about the new game and their approach to Cthulhu Mythos gaming.
One Roll to Rule Them All: Arc Dream Publishing and the One Roll Engine
Summary:
The One Roll Engine has powered Godlike, Better Angels, Reign, Drachenritter, Monsters & Other Childish Things, and more. Talk to the designers about the game system and what's coming next.
The Cthulhu Mythos meets technothriller conspiracy! Talk to the designers about the upcoming horror RPG. With Dennis Detwiller, Adam Scott Glancy, Shane Ivey, Greg Stolze, and Kenneth Hite.
Description:
Cthulhu Mythos horror meets modern-day technothriller conspiracy! The infamous, award-winning game setting is coming out as a standalone roleplaying game based on the Basic Roleplaying system. Talk to the designers about their plans for Delta Green and about its approach to Mythos horror. Hosted by Dennis Detwiller, Adam Scott Glancy, Shane Ivey, Greg Stolze, and Kenneth Hite.
Explore the different ways superheroes can change history with game designers who know all about both. Hosted by Kenneth Hite, Greg Stolze, Dennis Detwiller and Shane Ivey.
We’ll break down the tropes of zombie horror and find the best ways terrify your players with just a few animated corpses. With Ross Payton, Kenneth Hite, Dennis Detwiller, and George Valisakos.
Description:
Zombies are usually cannon fodder for the heroes to kill -- but they can be so much more. Zombies present unique challenges and moral dillemas for the heroes to overcome, and they are the most flexible, most variable monsters in horror. We’ll break down the tropes of zombie horror so you can terrify your players with just a few animated corpses. With Ross Payton (Zombies of the World), Dennis Detwiller (Delta Green), Kenneth Hite (Trail of Cthulhu), and George Valisakos (All Flesh Must Be Eaten).
Ross Payton, co-host of Role Playing Public Radio and author of Road Trip and Zombies of the World, discusses the many types of zombies. Shambling hordes of flesh eating ghouls can be more than just easy monsters to kill. They can provoke moral dilemmas, puzzles and provide backdrops for new and unique settings. Find out what zombies can do for your game. All attendees get a free mini-zombie adventure for Wild Talents and other goodies.
The infamous Call of Cthulhu magazine 'The Unspeakable Oath' has returned! Join the editors to talk about what we're doing in the Oath and what you want to see in it. And that's the perfect time to talk about the future of DELTA GREEN, the legendary Call of Cthulhu setting that got its start in the pages of The Unspeakable Oath!