Create a world on the brink, then play teen ninjas saving it with outrageous martial arts techniques—between classes, crushes, and rivalries. Big feelings, bigger fights, maximum shonen energy.
Description:
Play teen ninjas in an apocalyptic world, unleashing outrageous special moves to save humanity—then sprinting back to class to survive crushes, quizzes, and the big dance. Roleplay through every punch, rivalry, and desperate comeback as much as the quiet moments between fights. Every fight escalates, every opponent demands more power, and every victory pushes you beyond your limits. Think Dragon Ball, Demon Slayer, Naruto, or My Hero Academia!
Create a world on the brink, then play teen ninjas saving it with outrageous martial arts techniques—between classes, crushes, and rivalries. Big feelings, bigger fights, maximum shonen energy.
Description:
Play teen ninjas in an apocalyptic world, unleashing outrageous special moves to save humanity—then sprinting back to class to survive crushes, quizzes, and the big dance. Roleplay through every punch, rivalry, and desperate comeback as much as the quiet moments between fights. Every fight escalates, every opponent demands more power, and every victory pushes you beyond your limits. Think Dragon Ball, Demon Slayer, Naruto, or My Hero Academia!
Several sightings of Phule Krimpach have been made. Is this a crime spree by the most notorious criminal in the history of Amthydor, or is it a plot for something else?
Several sightings of Phule Krimpach have been made. Is this a crime spree by the most notorious criminal in the history of Amthydor, or is it a plot for something else?
Several sightings of Phule Krimpach have been made. Is this a crime spree by the most notorious criminal in the history of Amthydor, or is it a plot for something else?
Several sightings of Phule Krimpach have been made. Is this a crime spree by the most notorious criminal in the history of Amthydor, or is it a plot for something else?
20 years after graduation and going your separate ways, you are drawn back to their hometown to help your friend to unveil the secrets of the VLA and prevent a catastrophe.
Description:
A group of old friends are pulled back to a small, New Mexico town to help their former classmate prevent a catastrophe. Play as everyday adults, thrown in way over their heads, as they navigate the dynamics of a small town. Work with your team to infiltrate the VLA, and uncover the mystery hidden by the US government for the last generation. Join 6 players and 2 GMs for a long format, RP-focused game, using a ruleset derived from Kids on Bikes with dashes of Blades in the Dark! Character sheets will be provided. The story will involve elements of science fiction, engineering, espionage, and adventure. Most of all, have fun!
20 years after graduation and going your separate ways, you are drawn back to their hometown to help your friend to unveil the secrets of the VLA and prevent a catastrophe.
Description:
A group of old friends are pulled back to a small, New Mexico town to help their former classmate prevent a catastrophe. Play as everyday adults, thrown in way over their heads, as they navigate the dynamics of a small town. Work with your team to infiltrate the VLA, and uncover the mystery hidden by the US government for the last generation. Join 6 players and 2 GMs for a long format, RP-focused game, using a ruleset derived from Kids on Bikes with dashes of Blades in the Dark! Character sheets will be provided. The story will involve elements of science fiction, engineering, espionage, and adventure. Most of all, have fun!
When the Iron Collar enslaves a trade village, heroes rise. Chase the slavers, save the innocent, and test your heart in a world that won’t look away.
Description:
When the Iron Collar slavers strike the crossroads village of Waymere, they leave behind ashes, silence, and broken families. Survivors whisper of iron brands, forced marches, and a caravan already vanishing down the old roads. The players take on the roles of heroes drawn into Waymere’s aftermath, whether by duty, conscience, or coincidence. The trail leads through dangerous wilds and hard choices, where every decision weighs freedom against fear. The Iron Collar is ruthless, organized, and unashamed. They are not the only danger waiting along the road. Where Chains Break is a fast-paced Daggerheart one-shot focused on pursuit, consequence, and hope under pressure. Expect tense social encounters, moments of decisive action, and choices that test not just your blades and spells, but your hearts. You may save lives. You may fail. But the world will remember what you chose to do.
When the Iron Collar enslaves a trade village, heroes rise. Chase the slavers, save the innocent, and test your heart in a world that won’t look away.
Description:
When the Iron Collar slavers strike the crossroads village of Waymere, they leave behind ashes, silence, and broken families. Survivors whisper of iron brands, forced marches, and a caravan already vanishing down the old roads. The players take on the roles of heroes drawn into Waymere’s aftermath, whether by duty, conscience, or coincidence. The trail leads through dangerous wilds and hard choices, where every decision weighs freedom against fear. The Iron Collar is ruthless, organized, and unashamed. They are not the only danger waiting along the road. Where Chains Break is a fast-paced Daggerheart one-shot focused on pursuit, consequence, and hope under pressure. Expect tense social encounters, moments of decisive action, and choices that test not just your blades and spells, but your hearts. You may save lives. You may fail. But the world will remember what you chose to do.