Brancalonia the good, the bad, and the Marionette.
Summary:
A job set in Torrigiana for Licensed Knaves. (level 3)
Description:
Life for our chicken-stealing Knaves has gotten tough, especially since the guards of Tristoia's squire have adopted the scorched earth strategy around the company. Roughger (or any other company leader) has long since disappeared, and there is nothing left to do but hang around with no work and no money, or play at who throws stones furthest. Just when it seems they have nothing left to eat, their leader returns to the den and announces pompously: "I have a job for you!"
Brancalonia the good, the bad, and the Marionette.
Summary:
A job set in Torrigiana for Licensed Knaves. (level 3)
Description:
Life for our chicken-stealing Knaves has gotten tough, especially since the guards of Tristoia's squire have adopted the scorched earth strategy around the company. Roughger (or any other company leader) has long since disappeared, and there is nothing left to do but hang around with no work and no money, or play at who throws stones furthest. Just when it seems they have nothing left to eat, their leader returns to the den and announces pompously: "I have a job for you!"
Brancalonia the good, the bad, and the Marionette.
Summary:
A job set in Torrigiana for Licensed Knaves. (level 3)
Description:
Life for our chicken-stealing Knaves has gotten tough, especially since the guards of Tristoia's squire have adopted the scorched earth strategy around the company. Roughger (or any other company leader) has long since disappeared, and there is nothing left to do but hang around with no work and no money, or play at who throws stones furthest. Just when it seems they have nothing left to eat, their leader returns to the den and announces pompously: "I have a job for you!"
Brancalonia the good, the bad, and the Marionette.
Summary:
A job set in Torrigiana for Licensed Knaves. (level 3)
Description:
Life for our chicken-stealing Knaves has gotten tough, especially since the guards of Tristoia's squire have adopted the scorched earth strategy around the company. Roughger (or any other company leader) has long since disappeared, and there is nothing left to do but hang around with no work and no money, or play at who throws stones furthest. Just when it seems they have nothing left to eat, their leader returns to the den and announces pompously: "I have a job for you!"
Brancalonia the good, the bad, and the Marionette.
Summary:
A job set in Torrigiana for Licensed Knaves. (level 3)
Description:
Life for our chicken-stealing Knaves has gotten tough, especially since the guards of Tristoia's squire have adopted the scorched earth strategy around the company. Roughger (or any other company leader) has long since disappeared, and there is nothing left to do but hang around with no work and no money, or play at who throws stones furthest. Just when it seems they have nothing left to eat, their leader returns to the den and announces pompously: "I have a job for you!"
Brancalonia the good, the bad, and the Marionette.
Summary:
A job set in Torrigiana for Licensed Knaves. (level 3)
Description:
Life for our chicken-stealing Knaves has gotten tough, especially since the guards of Tristoia's squire have adopted the scorched earth strategy around the company. Roughger (or any other company leader) has long since disappeared, and there is nothing left to do but hang around with no work and no money, or play at who throws stones furthest. Just when it seems they have nothing left to eat, their leader returns to the den and announces pompously: "I have a job for you!"
Something sinister stirs in Gallia. After receiving ominous portents of a long lost threat renewed in Gallia, the Lex Arcana dispatches a unit of freshly graduated Custodes to the province to assess the situation. Is this a simple case of bandits grown overbold, or are more dangerous forces at play?
Something sinister stirs in Gallia. After receiving ominous portents of a long lost threat renewed in Gallia, the Lex Arcana dispatches a unit of freshly graduated Custodes to the province to assess the situation. Is this a simple case of bandits grown overbold, or are more dangerous forces at play?
Something sinister stirs in Gallia. After receiving ominous portents of a long lost threat renewed in Gallia, the Lex Arcana dispatches a unit of freshly graduated Custodes to the province to assess the situation. Is this a simple case of bandits grown overbold, or are more dangerous forces at play?
Something sinister stirs in Gallia. After receiving ominous portents of a long lost threat renewed in Gallia, the Lex Arcana dispatches a unit of freshly graduated Custodes to the province to assess the situation. Is this a simple case of bandits grown overbold, or are more dangerous forces at play?