Drop straight into the action in the best mud-and-lasers Mech RPG you've never heard of. Learn to play this tactical RPG in style, with high grade models on a giant grid map!
Description:
Lancer is a grid-based and turn-based tactical mecha action RPG, with a rules-light narrative side based on FiTD/PbtA for the out-of-cockpit side of things. The game is tactics-forward and combat heavy, with expansive mech customization.
This learn to play session will go over the basic combat rules and demonstrate them in a simple battle scenario using core book content only. Narrative play will be briefly covered for completeness, but this event does not connect to any game storyline or characters.
Models, rules, and giant foam dice will be provided, and the battle will play out on a 12 foot map with 1/144 (~4") models. Standing and walking around the map for most of the session will be required, chairs may not be available.
Drop straight into the action in the best mud-and-lasers Mech RPG you've never heard of. Learn to play this tactical RPG in style, with high grade models on a giant grid map!
Description:
Lancer is a grid-based and turn-based tactical mecha action RPG, with a rules-light narrative side based on FiTD/PbtA for the out-of-cockpit side of things. The game is tactics-forward and combat heavy, with expansive mech customization.
This learn to play session will go over the basic combat rules and demonstrate them in a simple battle scenario using core book content only. Narrative play will be briefly covered for completeness, but this event does not connect to any game storyline or characters.
Models, rules, and giant foam dice will be provided, and the battle will play out on a 12 foot map with 1/144 (~4") models. Standing and walking around the map for most of the session will be required, chairs may not be available.
Drop straight into the action in the best mud-and-lasers Mech RPG you've never heard of. Learn to play this tactical RPG in style, with high grade models on a giant grid map!
Description:
Lancer is a grid-based and turn-based tactical mecha action RPG, with a rules-light narrative side based on FiTD/PbtA for the out-of-cockpit side of things. The game is tactics-forward and combat heavy, with expansive mech customization.
This learn to play session will go over the basic combat rules and demonstrate them in a simple battle scenario using core book content only. Narrative play will be briefly covered for completeness, but this event does not connect to any game storyline or characters.
Models, rules, and giant foam dice will be provided, and the battle will play out on a 12 foot map with 1/144 (~4") models. Standing and walking around the map for most of the session will be required, chairs may not be available.
Drop straight into the action in the best mud-and-lasers Mech RPG you've never heard of. Learn to play this tactical RPG in style, with high grade models on a giant grid map!
Description:
Lancer is a grid-based and turn-based tactical mecha action RPG, with a rules-light narrative side based on FiTD/PbtA for the out-of-cockpit side of things. The game is tactics-forward and combat heavy, with expansive mech customization.
This learn to play session will go over the basic combat rules and demonstrate them in a simple battle scenario using core book content only. Narrative play will be briefly covered for completeness, but this event does not connect to any game storyline or characters.
Models, rules, and giant foam dice will be provided, and the battle will play out on a 12 foot map with 1/144 (~4") models. Standing and walking around the map for most of the session will be required, chairs may not be available.
Drop straight into the action in the best mud-and-lasers Mech RPG you've never heard of. Learn to play this tactical RPG in style, with high grade models on a giant grid map!
Description:
Lancer is a grid-based and turn-based tactical mecha action RPG, with a rules-light narrative side based on FiTD/PbtA for the out-of-cockpit side of things. The game is tactics-forward and combat heavy, with expansive mech customization.
This learn to play session will go over the basic combat rules and demonstrate them in a simple battle scenario using core book content only. Narrative play will be briefly covered for completeness, but this event does not connect to any game storyline or characters.
Models, rules, and giant foam dice will be provided, and the battle will play out on a 12 foot map with 1/144 (~4") models. Standing and walking around the map for most of the session will be required, chairs may not be available.
Drop straight into the action in the best mud-and-lasers Mech RPG you've never heard of. Learn to play this tactical RPG in style, with high grade models on a giant grid map!
Description:
Lancer is a grid-based and turn-based tactical mecha action RPG, with a rules-light narrative side based on FiTD/PbtA for the out-of-cockpit side of things. The game is tactics-forward and combat heavy, with expansive mech customization.
This learn to play session will go over the basic combat rules and demonstrate them in a simple battle scenario using core book content only. Narrative play will be briefly covered for completeness, but this event does not connect to any game storyline or characters.
Models, rules, and giant foam dice will be provided, and the battle will play out on a 12 foot map with 1/144 (~4") models. Standing and walking around the map for most of the session will be required, chairs may not be available.
Ra, the Machine God, has been torn from blinkspace. His retaliation left countless dead. Hunt him down and settle the score.
Description:
Suit up in your very own customizable mech in this mud-and-lasers role playing game, set 15,000 years in the future! You'll join the ranks of the Mirrorsmoke Mercenary Company, who've been hired along with many, many others in a last ditch assault to eliminate the First NHP, Ra. He is vulnerable, and he will answer for the damage he caused with the Reality Storms. All the better pilots are already engaged with the Cult of Horus and their ace pilots protecting Ra - they've given you the opportunity to punch through Ra's remaining defenders and stop his rampage. Gear up, Lancers! Dropship leaves in 10. The timeslot you prefer to run in: 10 am to 1 would be preferred
Ra, the Machine God, has been torn from blinkspace. His retaliation left countless dead. Hunt him down and settle the score.
Description:
Suit up in your very own customizable mech in this mud-and-lasers role playing game, set 15,000 years in the future! You'll join the ranks of the Mirrorsmoke Mercenary Company, who've been hired along with many, many others in a last ditch assault to eliminate the First NHP, Ra. He is vulnerable, and he will answer for the damage he caused with the Reality Storms. All the better pilots are already engaged with the Cult of Horus and their ace pilots protecting Ra - they've given you the opportunity to punch through Ra's remaining defenders and stop his rampage. Gear up, Lancers! Dropship leaves in 10. The timeslot you prefer to run in: 10 am to 1 would be preferred
Your rag tag team of newly licensed Lancers has been stationed at a remote space station to ensure nothing makes it off this quarantined planet. The Union has denied to reveal any further details.
Description:
Fresh out of Lancer training your team has been sent to the deepest darkest corner of Union territory. Your job, shoot down anything trying to leave the Epsilon Tau 7's atmosphere. Your team has been here 3 months and other than a passing meteor shower a week ago the most excitement you've had was when the zero G toilet malfunctioned. Well until 3 minutes ago when the atmospheric exit warning systems started going crazy...
Your rag tag team of newly licensed Lancers has been stationed at a remote space station to ensure nothing makes it off this quarantined planet. The Union has denied to reveal any further details.
Description:
Fresh out of Lancer training your team has been sent to the deepest darkest corner of Union territory. Your job, shoot down anything trying to leave the Epsilon Tau 7's atmosphere. Your team has been here 3 months and other than a passing meteor shower a week ago the most excitement you've had was when the zero G toilet malfunctioned. Well until 3 minutes ago when the atmospheric exit warning systems started going crazy...