A United Americas colony has been attacked and your squad of marines is sent in to recover data from a research facility hidden underneath.
Description:
Golden Plains has been attacked by the Border Bombers, and UA high command wants highly sensitive data recovered from a top secret research facility hidden underneath the colony. A new asset is attached to your squad to make sure the mission is a success. Take on the roles of Chimera squad during the chaos of the Frontier War.
Join the Great Unclean One as he once again steps into the Alien universe, this time with the all new Evolved Edition of the RPG! Come check out the differences between the old and the new while stepping into the boots of a colonial marine!
A United Americas colony has been attacked and your squad of marines is sent in to recover data from a research facility hidden underneath.
Description:
Golden Plains has been attacked by the Border Bombers, and UA high command wants highly sensitive data recovered from a top secret research facility hidden underneath the colony. A new asset is attached to your squad to make sure the mission is a success. Take on the roles of Chimera squad during the chaos of the Frontier War.
Join the Great Unclean One as he once again steps into the Alien universe, this time with the all new Evolved Edition of the RPG! Come check out the differences between the old and the new while stepping into the boots of a colonial marine!
A United Americas colony has been attacked and your squad of marines is sent in to recover data from a research facility hidden underneath.
Description:
Golden Plains has been attacked by the Border Bombers, and UA high command wants highly sensitive data recovered from a top secret research facility hidden underneath the colony. A new asset is attached to your squad to make sure the mission is a success. Take on the roles of Chimera squad during the chaos of the Frontier War.
Join the Great Unclean One as he once again steps into the Alien universe, this time with the all new Evolved Edition of the RPG! Come check out the differences between the old and the new while stepping into the boots of a colonial marine!
The crew of the USCSS Fidanza is en route to Jeremiah VI, on a routine supply run when the colony goes dark. The faint signal hints at cult violence, lockdowns, and something unearthed deep below.
Description:
The crew of the aging hauler USCSS Fidanza is en route to Jeremiah VI, a remote mining colony, on a routine supply and salvage run. But the colony has gone dark—and what little signal gets through speaks of cult violence, corporate lockdowns, and something unearthed deep below. Caught between zealots, panicked workers, and Weyland-Yutani operatives, the crew holds the only ticket off-world. Something is down there—and it’s waiting for them.
The crew of the USCSS Fidanza is en route to Jeremiah VI, on a routine supply run when the colony goes dark. The faint signal hints at cult violence, lockdowns, and something unearthed deep below.
Description:
The crew of the aging hauler USCSS Fidanza is en route to Jeremiah VI, a remote mining colony, on a routine supply and salvage run. But the colony has gone dark—and what little signal gets through speaks of cult violence, corporate lockdowns, and something unearthed deep below. Caught between zealots, panicked workers, and Weyland-Yutani operatives, the crew holds the only ticket off-world. Something is down there—and it’s waiting for them.
The crew of the USCSS Fidanza is en route to Jeremiah VI, on a routine supply run when the colony goes dark. The faint signal hints at cult violence, lockdowns, and something unearthed deep below.
Description:
The crew of the aging hauler USCSS Fidanza is en route to Jeremiah VI, a remote mining colony, on a routine supply and salvage run. But the colony has gone dark—and what little signal gets through speaks of cult violence, corporate lockdowns, and something unearthed deep below. Caught between zealots, panicked workers, and Weyland-Yutani operatives, the crew holds the only ticket off-world. Something is down there—and it’s waiting for them.
The crew of the USCSS Fidanza is en route to Jeremiah VI, on a routine supply run when the colony goes dark. The faint signal hints at cult violence, lockdowns, and something unearthed deep below.
Description:
The crew of the aging hauler USCSS Fidanza is en route to Jeremiah VI, a remote mining colony, on a routine supply and salvage run. But the colony has gone dark—and what little signal gets through speaks of cult violence, corporate lockdowns, and something unearthed deep below. Caught between zealots, panicked workers, and Weyland-Yutani operatives, the crew holds the only ticket off-world. Something is down there—and it’s waiting for them.
The crew of the USCSS Fidanza is en route to Jeremiah VI, on a routine supply run when the colony goes dark. The faint signal hints at cult violence, lockdowns, and something unearthed deep below.
Description:
The crew of the aging hauler USCSS Fidanza is en route to Jeremiah VI, a remote mining colony, on a routine supply and salvage run. But the colony has gone dark—and what little signal gets through speaks of cult violence, corporate lockdowns, and something unearthed deep below. Caught between zealots, panicked workers, and Weyland-Yutani operatives, the crew holds the only ticket off-world. Something is down there—and it’s waiting for them.
The crew of the USCSS Fidanza is en route to Jeremiah VI, on a routine supply run when the colony goes dark. The faint signal hints at cult violence, lockdowns, and something unearthed deep below.
Description:
The crew of the aging hauler USCSS Fidanza is en route to Jeremiah VI, a remote mining colony, on a routine supply and salvage run. But the colony has gone dark—and what little signal gets through speaks of cult violence, corporate lockdowns, and something unearthed deep below. Caught between zealots, panicked workers, and Weyland-Yutani operatives, the crew holds the only ticket off-world. Something is down there—and it’s waiting for them.
The crew of the USCSS Fidanza is en route to Jeremiah VI, on a routine supply run when the colony goes dark. The faint signal hints at cult violence, lockdowns, and something unearthed deep below.
Description:
The crew of the aging hauler USCSS Fidanza is en route to Jeremiah VI, a remote mining colony, on a routine supply and salvage run. But the colony has gone dark—and what little signal gets through speaks of cult violence, corporate lockdowns, and something unearthed deep below. Caught between zealots, panicked workers, and Weyland-Yutani operatives, the crew holds the only ticket off-world. Something is down there—and it’s waiting for them.