Your party is summoned into a gothic nightmare, where shifting secrets, undead horrors, and ancient terror await.
Description:
Come play original Advanced Dungeons and Dragons in one of the original gothic horror settings of Ravenloft. Players will be provided premade characters. Adventure slightly condensed to ensure enough time to complete.
Step into the mists of Barovia and discover why Ravenloft is considered one of the most iconic and unforgettable adventures ever written for Advanced Dungeons & Dragons. This isn’t just another dungeon crawl—it’s a masterclass in atmosphere, storytelling, and villainy, centered around the brilliant and terrifying vampire Count Strahd von Zarovich
A brave party of heroes discovered the scourge of the trades routes to Qehalah, a young Swamp Dragon. Now they must discover who or what sent it.
Description:
Step into our custom world of A'raa, your brave party of adventurers will come from 1 of 12 pre-generated characters for this adventure. Qehalah, where your group previously discovered both a young swamp dragon as well as another Kingdom attempting to take over vital trade with death, mayhem, and terror is the starting point. Your party was the first in over 2,000 years to see a dragon, any dragon. Now, the Kingdom of Cevine has asked you to track the evil behind Qehalah to its source and eliminate it. This two-round tournament is scored on co-operation, role-playing, and problem solving (by sword or negotiation). The top three teams will be in the finals and notified by email/ text as each person chooses after the last 1st round closes on Saturday afternoon. Each GM will explain the basic mechanics of 1st edition in less than 5 minutes, and you'll be given a quick reference sheet.
A brave party of heroes discovered the scourge of the trades routes to Qehalah, a young Swamp Dragon. Now they must discover who or what sent it.
Description:
Step into our custom world of A'raa, your brave party of adventurers will come from 1 of 12 pre-generated characters for this adventure. Qehalah, where your group previously discovered both a young swamp dragon as well as another Kingdom attempting to take over vital trade with death, mayhem, and terror is the starting point. Your party was the first in over 2,000 years to see a dragon, any dragon. Now, the Kingdom of Cevine has asked you to track the evil behind Qehalah to its source and eliminate it. This two-round tournament is scored on co-operation, role-playing, and problem solving (by sword or negotiation). The top three teams will be in the finals and notified by email/ text as each person chooses after the last 1st round closes on Saturday afternoon. Each GM will explain the basic mechanics of 1st edition in less than 5 minutes, and you'll be given a quick reference sheet.
A brave party of heroes discovered the scourge of the trades routes to Qehalah, a young Swamp Dragon. Now they must discover who or what sent it.
Description:
Step into our custom world of A'raa, your brave party of adventurers will come from 1 of 12 pre-generated characters for this adventure. Qehalah, where your group previously discovered both a young swamp dragon as well as another Kingdom attempting to take over vital trade with death, mayhem, and terror is the starting point. Your party was the first in over 2,000 years to see a dragon, any dragon. Now, the Kingdom of Cevine has asked you to track the evil behind Qehalah to its source and eliminate it. This two-round tournament is scored on co-operation, role-playing, and problem solving (by sword or negotiation). The top three teams will be in the finals and notified by email/ text as each person chooses after the last 1st round closes on Saturday afternoon. Each GM will explain the basic mechanics of 1st edition in less than 5 minutes, and you'll be given a quick reference sheet.
A brave party of heroes discovered the scourge of the trades routes to Qehalah, a young Swamp Dragon. Now they must discover who or what sent it.
Description:
Step into our custom world of A'raa, your brave party of adventurers will come from 1 of 12 pre-generated characters for this adventure. Qehalah, where your group previously discovered both a young swamp dragon as well as another Kingdom attempting to take over vital trade with death, mayhem, and terror is the starting point. Your party was the first in over 2,000 years to see a dragon, any dragon. Now, the Kingdom of Cevine has asked you to track the evil behind Qehalah to its source and eliminate it. This two-round tournament is scored on co-operation, role-playing, and problem solving (by sword or negotiation). The top three teams will be in the finals and notified by email/ text as each person chooses after the last 1st round closes on Saturday afternoon. Each GM will explain the basic mechanics of 1st edition in less than 5 minutes, and you'll be given a quick reference sheet.
A brave party of heroes discovered the scourge of the trades routes to Qehalah, a young Swamp Dragon. Now they must discover who or what sent it.
Description:
Step into our custom world of A'raa, your brave party of adventurers will come from 1 of 12 pre-generated characters for this adventure. Qehalah, where your group previously discovered both a young swamp dragon as well as another Kingdom attempting to take over vital trade with death, mayhem, and terror is the starting point. Your party was the first in over 2,000 years to see a dragon, any dragon. Now, the Kingdom of Cevine has asked you to track the evil behind Qehalah to its source and eliminate it. This two-round tournament is scored on co-operation, role-playing, and problem solving (by sword or negotiation). The top three teams will be in the finals and notified by email/ text as each person chooses after the last 1st round closes on Saturday afternoon. Each GM will explain the basic mechanics of 1st edition in less than 5 minutes, and you'll be given a quick reference sheet.
A brave party of heroes discovered the scourge of the trades routes to Qehalah, a young Swamp Dragon. Now they must discover who or what sent it.
Description:
Step into our custom world of A'raa, your brave party of adventurers will come from 1 of 12 pre-generated characters for this adventure. Qehalah, where your group previously discovered both a young swamp dragon as well as another Kingdom attempting to take over vital trade with death, mayhem, and terror is the starting point. Your party was the first in over 2,000 years to see a dragon, any dragon. Now, the Kingdom of Cevine has asked you to track the evil behind Qehalah to its source and eliminate it. This two-round tournament is scored on co-operation, role-playing, and problem solving (by sword or negotiation). The top three teams will be in the finals and notified by email/ text as each person chooses after the last 1st round closes on Saturday afternoon. Each GM will explain the basic mechanics of 1st edition in less than 5 minutes, and you'll be given a quick reference sheet.
A brave party of heroes discovered the scourge of the trades routes to Qehalah, a young Swamp Dragon. Now they must discover who or what sent it.
Description:
Step into our custom world of A'raa, your brave party of adventurers will come from 1 of 12 pre-generated characters for this adventure. Qehalah, where your group previously discovered both a young swamp dragon as well as another Kingdom attempting to take over vital trade with death, mayhem, and terror is the starting point. Your party was the first in over 2,000 years to see a dragon, any dragon. Now, the Kingdom of Cevine has asked you to track the evil behind Qehalah to its source and eliminate it. This two-round tournament is scored on co-operation, role-playing, and problem solving (by sword or negotiation). The top three teams will be in the finals and notified by email/ text as each person chooses after the last 1st round closes on Saturday afternoon. Each GM will explain the basic mechanics of 1st edition in less than 5 minutes, and you'll be given a quick reference sheet.
A brave party of heroes discovered the scourge of the trades routes to Qehalah, a young Swamp Dragon. Now they must discover who or what sent it.
Description:
Step into our custom world of A'raa, your brave party of adventurers will come from 1 of 12 pre-generated characters for this adventure. Qehalah, where your group previously discovered both a young swamp dragon as well as another Kingdom attempting to take over vital trade with death, mayhem, and terror is the starting point. Your party was the first in over 2,000 years to see a dragon, any dragon. Now, the Kingdom of Cevine has asked you to track the evil behind Qehalah to its source and eliminate it. This two-round tournament is scored on co-operation, role-playing, and problem solving (by sword or negotiation). The top three teams will be in the finals and notified by email/ text as each person chooses after the last 1st round closes on Saturday afternoon. Each GM will explain the basic mechanics of 1st edition in less than 5 minutes, and you'll be given a quick reference sheet.