A group of supernatural & paranormal creatures help the Allies as part S.P.E.C.I.A.L.
Description:
S - Supernatural. P - Paranormal. E - Elite. C - Combat. I - Intervention. A - Anomaly. L - Legion. That is where people-things like you that join the military are put. You aren't like other humans. This team is made up of creatures that go bump in the night and things that most people think are myth. Your mission find out what the Axis powers are up to at as the invasion of Normandy. Good luck.
Do you have what it takes to spend the night in a mysterious haunted house? The House appears at Dusk; it wasnt there before.
Description:
You must last until dawn. The house and spirits contained by the house have other plans. Playbook style game with ghosts, humans, and a house that hungers. You and your group of people will either survive the night together or perish alone.
Years ago, the Centurions moved from saving the world to live in a tiny midwestern town. Why? And why does their seemingly idyllic adopted home get weirder as time goes on?
Description:
10 years ago, the town of Sheffield Lake became host to the legendary Centurions, who surprisingly went into semi-retirement. In the years since, the elder heroes have done a lot to improve their small part of the world, including training the next generation of heroes. Although one would think such titans would be able to handle anything that could afflict a town of 14,346 souls, this has turned out not to be the case. Until recently, locals were not overly bothered by living in a peaceful, but weird, town, but now strange events are piling on top of each other. Something has to be done, though the younger heroes may be unready and their mentors often seem distracted. This is superhero gaming with elements of the Justice Society, Infinity Inc., Welcome to Nightvale, and Twin Peaks. Roleplaying emphasized.
Blade Runners are brought onto an LAPD narcotics case to find the source of the dangerous drug and shut it down as well as help in suppressing riots between local Replicant and Humans.
Description:
Vector, a new drug on the streets of Sector 1s neighborhood of Sunny Heights, has spread like wildfire in a relatively short time. The RDU has opened a case following the lethal overdose of eleven people in the underground club Level 13. All of these deaths are human.
The Seventh Sons, a known human supremacist group in the area, have caused an uproar following this event are pushing the narrative that it is a chemical weapon used by N9 residents to wipe out their Human neighbors in the area.
This has gotten the attention of journalists from The Sentinel, covering riots in which N9s are drawn out from their homes and severely beaten. It is only a matter of time more death follows these events.
You don't have a memory of a former life, not an idea of how you arrived at the Maze. It's all you remember, and your actions inside, all you are. However, you know one thing: you must try to escape.
Description:
The Maze is a prison. Each of its interconnected chambers is full of danger from monsters, traps, and unspeakable things. But you have chosen the life of a Raider, those who explore the Maze in search of resources and, most importantly, an exit. What will you find the next time you open one of its doors? Its contents will bring you one step closer to escaping or tear you to shreds? Only the luckiest, strongest, and most clever survive.
The Palace of Shade and its fierce inhabitants come to life in vivid sets & minis. Outwit fellow partygoers, unmask the saboteur, diffuse the bomb. RSVP if you dare!
Description:
You are cordially invited to the Monarch's Nameday Masquerade...
Attendees arrive at the Palace of Shade, to find the gala in full swing. Like everything in the Feywild, nothing is quite as it seems. From Astrolago Press, Faerie Fire: a 5e supplemental depicts the place between stark shadow and vivid light a world unbalanced and chaotic, but full of beauty & expression... if you can keep your head." GM Melanie Scharrer brings the palace and its fierce inhabitants to vivid life using interactive sets.
Can you survive the fickle attentions your fellow guests, diffuse the source of destruction, and unmask the saboteur before the Livid Light discharges its deadly payload? RSVP if you dare!
The Palace of Shade and its fierce inhabitants come to life in vivid sets & minis. Outwit fellow partygoers, unmask the saboteur, diffuse the bomb. RSVP if you dare!
Description:
You are cordially invited to the Monarch's Nameday Masquerade...
Attendees arrive at the Palace of Shade, to find the gala in full swing. Like everything in the Feywild, nothing is quite as it seems. From Astrolago Press, Faerie Fire: a 5e supplemental depicts the place between stark shadow and vivid light a world unbalanced and chaotic, but full of beauty & expression... if you can keep your head." GM Melanie Scharrer brings the palace and its fierce inhabitants to vivid life using interactive sets.
Can you survive the fickle attentions your fellow guests, diffuse the source of destruction, and unmask the saboteur before the Livid Light discharges its deadly payload? RSVP if you dare!
A site of corruption is unleashing undeath and void energy into the world. Blood Legion soldiers were dispatched to purify the site, but none returned. Uncover the mystery of the Well of Shadows!
Description:
This adventure is for 3rd-level Tales of the Valiant. Pre-generated characters will be provided, or you can bring your own for Game Master approval. An adult must accompany all minors. For more general information, please refer to the FAQ on our Organized Play page, which is linked in the event.
A site of corruption is unleashing undeath and void energy into the world. Blood Legion soldiers were dispatched to purify the site, but none returned. Uncover the mystery of the Well of Shadows!
Description:
This adventure is for 3rd-level Tales of the Valiant characters. Pre-generated characters will be provided, or you can bring your own for Game Master approval. An adult must accompany all minors. For more general information, please refer to the FAQ on our Organized Play page, which is linked in the event.