Fuiste convocado de tierras lejanas, el destino te eligio para salvar este mundo del invierno perpetuo, ayuda a Novaurea a Despertar al Fenix Del sol y salvalos a todos.
Description:
Cada 300 años, el Fénix del Sol baja a la Tierra para descansar y renacer en forma de un pequeño huevo cálido, el Reino de Novaurea a cuidado de el en este proceso desde hace siglos, Este evento asegura el equilibrio en el mundo. Sin embargo, una alianza de Monstruos nocturnos y gélidos liderada por el malévolo Rey Trollden, planea sumir al mundo en un invierno eterno. Con el hechicero real fallecido y la horda de trolls de hielo avanzando, un grupo de héroes es convocado desde diferentes rincones de todos los planos para defender la última esperanza: el renacimiento del Fénix, ¿Podrán lograr vencer todas las adversidades y salvar al reino y el mundo?
Fuiste convocado de tierras lejanas, el destino te eligio para salvar este mundo del invierno perpetuo, ayuda a Novaurea a Despertar al Fenix Del sol y salvalos a todos.
Description:
Cada 300 años, el Fénix del Sol baja a la Tierra para descansar y renacer en forma de un pequeño huevo cálido, el Reino de Novaurea a cuidado de el en este proceso desde hace siglos, Este evento asegura el equilibrio en el mundo. Sin embargo, una alianza de Monstruos nocturnos y gélidos liderada por el malévolo Rey Trollden, planea sumir al mundo en un invierno eterno. Con el hechicero real fallecido y la horda de trolls de hielo avanzando, un grupo de héroes es convocado desde diferentes rincones de todos los planos para defender la última esperanza: el renacimiento del Fénix, ¿Podrán lograr vencer todas las adversidades y salvar al reino y el mundo?
En un mundo de corporaciones deshumanizadas y hadas desatadas, una corporacion ha creado un chip paramnesico que desafia las barreras de la percepcion temporal.
Description:
CyberFae es un juego ambientado en un distópico futuro cyberpunk donde criaturas sobrenaturales de todas las diferentes mitologías han reaparecido. Tú y tus amigos interpretan a un grupo de intervención formado por hadas que utilizan un chip experimental creado por Cerebra S. A., un implante que no solo les otorga la capacidad de comunicarse mentalmente, también les permite compartir recuerdos y habilidades, así como avistar pedazos del futuro. Esto les da una ventaja estratégica sobre sus rivales, y por ello son contratados por las corporaciones para realizar todo tipo de encargos.
CyberFae es un juego de acción donde te verás inmerso en diferentes tramas donde se mezclarán la ambición corporativa con la magia feérica y la acción desenfrenada.
En un mundo de corporaciones deshumanizadas y hadas desatadas, una corporacion ha creado un chip paramnesico que desafia las barreras de la percepcion temporal.
Description:
CyberFae es un juego ambientado en un distópico futuro cyberpunk donde criaturas sobrenaturales de todas las diferentes mitologías han reaparecido. Tú y tus amigos interpretan a un grupo de intervención formado por hadas que utilizan un chip experimental creado por Cerebra S. A., un implante que no solo les otorga la capacidad de comunicarse mentalmente, también les permite compartir recuerdos y habilidades, así como avistar pedazos del futuro. Esto les da una ventaja estratégica sobre sus rivales, y por ello son contratados por las corporaciones para realizar todo tipo de encargos.
CyberFae es un juego de acción donde te verás inmerso en diferentes tramas donde se mezclarán la ambición corporativa con la magia feérica y la acción desenfrenada.
Under Avalaigne - The Advanced Dungeons & Dragons Campaign Experience, 1st Session
Summary:
An unknown magical barrier under the Capital of the Kingdom of Cevine vanished along with the Kingdom's most dangerous prisoner. 1st of 4 sessions.
Description:
An adventure league style campaign game for 1st Edition AD&D that takes place under the Prison of Avalaigne in the Kingdom of Cevine on the World of A'raa created by Athenian gamers. Your party will choose Six of Twelve pre-generated characters for this 5-7th level adventure with 16 hours (4 4 hour sessions) of hard core underground trials and mayhem to retrieve not only the missing prisoner, but learn how a magical barrier lay undetected for more than 2,000 years after the breaking and flooding of the world. We've brought out most talented GM's to guide you through this adventure with swag, drinks, and snacks provided for your gaming comfort and enjoyment. Bring your group of up to 6 players or we'll pair you up at the table with like-minded and experienced gamers.
Under Avalaigne - The Advanced Dungeons & Dragons Campaign Experience, Session 2
Summary:
An unknown magical barrier under the Capital of the Kingdom of Cevine vanished along with the Kingdom's most dangerous prisoner. 2nd of 4 sessions.
Description:
An adventure league style campaign game for 1st Edition AD&D that takes place under the Prison of Avalaigne in the Kingdom of Cevine on the World of A'raa created by Athenian gamers. Your party will choose Six of Twelve pre-generated characters for this 5-7th level adventure with 16 hours (4 4 hour sessions) of hard core underground trials and mayhem to retrieve not only the missing prisoner, but learn how a magical barrier lay undetected for more than 2,000 years after the breaking and flooding of the world. We've brought out most talented GM's to guide you through this adventure with swag, drinks, and snacks provided for your gaming comfort and enjoyment. Bring your group of up to 6 players or we'll pair you up at the table with like minded and experienced gamers.
Under Avalaigne - The Advanced Dungeons and Dragons Campaign Experience, Session 3
Summary:
An unknown magical barrier under the Capital of the Kingdom of Cevine vanished along with the Kingdom's most dangerous prisoner. 3rd of 4 sessions.
Description:
An adventure league style campaign game for 1st Edition AD&D that takes place under the Prison of Avalaigne in the Kingdom of Cevine on the World of A'raa created by Athenian gamers. Your party will choose Six of Twelve pre-generated characters for this 5-7th level adventure with 16 hours (4 4 hour sessions) of hard core underground trials and mayhem to retrieve not only the missing prisoner, but learn how a magical barrier lay undetected for more than 2,000 years after the breaking and flooding of the world. We've brought out most talented GM's to guide you through this adventure with swag, drinks, and snacks provided for your gaming comfort and enjoyment. Bring your group of up to 6 players or we'll pair you up at the table with like minded and experienced gamers.
Under Avalaigne - The Advanced Dungeons and Dragons Campaign Experience, Session 4
Summary:
An unknown magical barrier under the Capital of the Kingdom of Cevine vanished along with the Kingdom's most dangerous prisoner. 4th of 4 sessions.
Description:
An adventure league style campaign game for 1st Edition AD&D that takes place under the Prison of Avalaigne in the Kingdom of Cevine on the World of A'raa created by Athenian gamers. Your party will choose Six of Twelve pre-generated characters for this 5-7th level adventure with 16 hours (4 4 hour sessions) of hard core underground trials and mayhem to retrieve not only the missing prisoner, but learn how a magical barrier lay undetected for more than 2,000 years after the breaking and flooding of the world. We've brought out most talented GM's to guide you through this adventure with swag, drinks, and snacks provided for your gaming comfort and enjoyment. Bring your group of up to 6 players or we'll pair you up at the table with like minded and experienced gamers.
Pastoral horror of anachronistic americana in a land that Never Was! Inspired by "Over the Garden Wall."
Description:
Players collaboratively create a world uncanny and old. Codify and encourage tonal clash as the Three Roles meld whimsy, autumnal melancholy, and dread.
Take a wrong turn on a dusty road. Follow the sign past the red barn with peeling paint. Doubt your senses.
Get a little lost.
Welcome to the Never Was.
Pastoral horror of anachronistic americana in a land that Never Was! Inspired by "Over the Garden Wall."
Description:
Players collaboratively create a world uncanny and old. Codify and encourage tonal clash as the Three Roles meld whimsy, autumnal melancholy, and dread.
Take a wrong turn on a dusty road. Follow the sign past the red barn with peeling paint. Doubt your senses.
Get a little lost.
Welcome to the Never Was.