You feel a whisper at the edge of your mind. A fleeting echo that grows as reality begins to fray. The walls stretch longer, the shadows deepen, you're being watched. Youve crossed into the Fade.
Description:
You play as a Witness, an ordinary person trapped in the haunted town of Kyah Peak, where time loops, roads lead nowhere, and your deepest regrets take on monstrous forms. The town is a relic of the Pacific Northwests timber legacy, but its serene charm has long since rotted into something sinister. Here, the Fade thrives, feeding on the fears and truths youve buried.
Every choice you make shapes the story. Every roll of the dice pulls you closer to revelationor destruction. Kyah Peak reflects its victims, twisting into a mirror of their guilt, regret, and despair. Its not just a town; its a trap, and escape isnt guaranteed.
This survival-horror game delivers a cinematic experience of rising tension and fleeting hope. Will you face your fears and uncover the secrets of Kyah Peak, or will you fade into its endless grasp? The dark is waiting.
Disappearances on a mysterious mountain are increasing! Can you find these people before it's too late? Or will you become just another whisper of the wind among the rocks?
Description:
Based on a real place in Mexico and its legends, the story goes that years ago an ancient tribe inhabited a mountain range near the town of San Mithril. Legend has it that they left behind spirits to watch over the mountain. These spirits manifest as shadows that frighten, lights that guide the travelers, or whispers that call your name. It could also just be the wind between the rocks. A new road is being built on the mountain, and people have begun to disappear. Hurry, adventurer! The people of San Mithril need you. Can you face this mountains ancient magic?
The Orb of Night is Missing, stolen from a diplomatic caravan by Three-Fingers, the Thief. If not retrieved, it will cause a war between two nations & possibly the entire Kingdom of Kuldarr.
Description:
The Orb of Night is missing, stolen by a thief only known as Three-Fingers. Its loss will herald a war like no one has seen for over seven hundred winters. A war that will consume the Kingdom of Kuldarr in violence, terror, and death. All of this will happen if no one stops Three-Fingers in time. He has fled to the booming trade town of Agot, where a wild tide looms on the horizon, threatening to engulf the town in madness and flames. Can you find Three-Fingers, find the Orb of Night, and survive the crushing torrent of The Wild Tide, or be swallowed in the maelstrom like many before you?
The Orb of Night is Missing, stolen from a diplomatic caravan by Three-Fingers, the Thief. If not retrieved, it will cause a war between two nations & possibly the entire Kingdom of Kuldarr.
Description:
The Orb of Night is missing, stolen by a thief only known as Three-Fingers. Its loss will herald a war like no one has seen for over seven hundred winters. A war that will consume the Kingdom of Kuldarr in violence, terror, and death. All of this will happen if no one stops Three-Fingers in time. He has fled to the booming trade town of Agot, where a wild tide looms on the horizon, threatening to engulf the town in madness and flames. Can you find Three-Fingers, find the Orb of Night, and survive the crushing torrent of The Wild Tide, or be swallowed in the maelstrom like many before you?
The Orb of Night is Missing, stolen from a diplomatic caravan by Three-Fingers, the Thief. If not retrieved, it will cause a war between two nations & possibly the entire Kingdom of Kuldarr.
Description:
The Orb of Night is missing, stolen by a thief only known as Three-Fingers. Its loss will herald a war like no one has seen for over seven hundred winters. A war that will consume the Kingdom of Kuldarr in violence, terror, and death. All of this will happen if no one stops Three-Fingers in time. He has fled to the booming trade town of Agot, where a wild tide looms on the horizon, threatening to engulf the town in madness and flames. Can you find Three-Fingers, find the Orb of Night, and survive the crushing torrent of The Wild Tide, or be swallowed in the maelstrom like many before you?
The Orb of Night is Missing, stolen from a diplomatic caravan by Three-Fingers, the Thief. If not retrieved, it will cause a war between two nations & possibly the entire Kingdom of Kuldarr.
Description:
The Orb of Night is missing, stolen by a thief only known as Three-Fingers. Its loss will herald a war like no one has seen for over seven hundred winters. A war that will consume the Kingdom of Kuldarr in violence, terror, and death. All of this will happen if no one stops Three-Fingers in time. He has fled to the booming trade town of Agot, where a wild tide looms on the horizon, threatening to engulf the town in madness and flames. Can you find Three-Fingers, find the Orb of Night, and survive the crushing torrent of The Wild Tide, or be swallowed in the maelstrom like many before you?
The Orb of Night is Missing, stolen from a diplomatic caravan by Three-Fingers, the Thief. If not retrieved, it will cause a war between two nations & possibly the entire Kingdom of Kuldarr.
Description:
The Orb of Night is missing, stolen by a thief only known as Three-Fingers. Its loss will herald a war like no one has seen for over seven hundred winters. A war that will consume the Kingdom of Kuldarr in violence, terror, and death. All of this will happen if no one stops Three-Fingers in time. He has fled to the booming trade town of Agot, where a wild tide looms on the horizon, threatening to engulf the town in madness and flames. Can you find Three-Fingers, find the Orb of Night, and survive the crushing torrent of The Wild Tide, or be swallowed in the maelstrom like many before you?
The Orb of Night is missing, stolen from a diplomatic caravan by Three-Fingers, the thief. If not retrieved, it will cause a war between two nations & possibly the entire Kingdom of Kuldarr.
Description:
The Orb of Night is missing, stolen by a thief only known as Three-Fingers. Its loss will herald a war like no one has seen for over seven hundred winters. A war that will consume the Kingdom of Kuldarr in violence, terror, and death. All of this will happen if no one stops Three-Fingers in time. He has fled to the booming trade town of Agot, where a wild tide looms on the horizon, threatening to engulf the town in madness and flames. Can you find Three-Fingers, find the Orb of Night, and survive the crushing torrent of The Wild Tide, or be swallowed in the maelstrom like many before you?
Dewhurst's prized wildflower has wilted on the eve of a cherished festival. Can you uncover the truth and help the village bloom once more?
Description:
In the lush valley village of Dewhurst, the Festival of Petals celebrates renewal and connection through flora and tea. But this year, the long-awaited bloom of the legendary Blushing Starbloom has withered overnightand the village is in quiet turmoil. As local caretakers or visiting friends, youll explore the meadows, untangle old misunderstandings, and craft a new herbal blend that helps the communityand each otherheal. This gentle, nonviolent adventure emphasizes nature, storytelling, and cozy mystery. Great for newcomers and returning players alike!
Sail across an ocean of trees in chainsaw ships to experience the eldritch wonder of the Wild Sea as "wildsailers": fungus people, fuzzy mothfolk, spider-hiveminds and more!
Description:
Some three hundred years ago the empires of the world were toppled by a wave of fast growing greenery, a tide of rampant growth spilling from the West known as the Verdancy. Now chainsaw-driven ships cut their way across dense treetop waves, their engines powered by oilfruit, rope-golems, honey and pride.
You play a wildsailor, part of a motley crew consisting of humanity's weathered descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and other, stranger things. With your fellow crewmembers, you'll journey across the lingin' tide discovering charts, pursuing drives, and avoiding mires of the deep.
The Wildsea hungers and grows, roots sinking deep into the forest floor as the waves above ripple with life. What will you discover in its depths?