A low-level band of adventurers has decided this is the life for them and sets off into the wilds beyond the safety of civilization.
Description:
At level 1, PCs have gained a little notoriety and feel the time is right to step away from the safety (and low profit) of the keep they have been staying at and strike out into the wilds. Having gone through trials and tribulations at a small castle on the border of the wild lands, the party has found moderate success and much disappointment. Recently a group came through after finding a mighty haul in some ruins to the east but half their members had fallen and the rest decided to take their shares and retire into the safety of the west. You heard tales of Death and dismemberment, but you saw a small chest that took two men to move to the room the four had for the night as well as the gold they paid for the evenings fare with. This was enough to convince you to set off for the same ruins.
A low-level band of adventurers has decided this is the life for them and sets off into the wilds beyond the safety of civilization.
Description:
At level 1, PCs have gained a little notoriety and feel the time is right to step away from the safety (and low profit) of the keep they have been staying at and strike out into the wilds. Having gone through trials and tribulations at a small castle on the border of the wild lands, the party has found moderate success and much disappointment. Recently a group came through after finding a mighty haul in some ruins to the east but half their members had fallen and the rest decided to take their shares and retire into the safety of the west. You heard tales of Death and dismemberment, but you saw a small chest that took two men to move to the room the four had for the night as well as the gold they paid for the evenings fare with. This was enough to convince you to set off for the same ruins.
Embrace the challenge and honor of the elite order by joining our Dungeons & Dragons adventure! Selected at age seven, acolytes undergo rigorous training to become skilled warriors!
Description:
Adventurers are renowned for their battlefield prowess. The adventurers reside, train, and defend the mountain fortress of Hammerfall, overlooking the coastal city of Seahaven. Within the fortress is an academy where members are selected at age seven to join the ranks. At the academy, members are trained to protect the people of Eralon and the crown. In times of peace, they administer the law; during war, they manage violence on the battlefield. Join us and become part of this legendary order!
Embrace the challenge and honor of the elite order by joining our Dungeons & Dragons adventure! Selected at age seven, acolytes undergo rigorous training to become skilled warriors!
Description:
Adventurers are renowned for their battlefield prowess. The adventurers reside, train, and defend the mountain fortress of Hammerfall, overlooking the coastal city of Seahaven. Within the fortress is an academy where members are selected at age seven to join the ranks. At the academy, members are trained to protect the people of Eralon and the crown. In times of peace, they administer the law; during war, they manage violence on the battlefield. Join us and become part of this legendary order!
Embrace the challenge and honor of the elite order by joining our Dungeons & Dragons adventure! Selected at age seven, acolytes undergo rigorous training to become skilled warriors!
Description:
Adventurers are renowned for their battlefield prowess. The adventurers reside, train, and defend the mountain fortress of Hammerfall, overlooking the coastal city of Seahaven. Within the fortress is an academy where members are selected at age seven to join the ranks. At the academy, members are trained to protect the people of Eralon and the crown. In times of peace, they administer the law; during war, they manage violence on the battlefield. Join us and become part of this legendary order!
Embrace the challenge and honor of the elite order by joining our Dungeons & Dragons adventure! Selected at age seven, acolytes undergo rigorous training to become skilled warriors!
Description:
Adventurers are renowned for their battlefield prowess. The adventurers reside, train, and defend the mountain fortress of Hammerfall, overlooking the coastal city of Seahaven. Within the fortress is an academy where members are selected at age seven to join the ranks. At the academy, members are trained to protect the people of Eralon and the crown. In times of peace, they administer the law; during war, they manage violence on the battlefield. Join us and become part of this legendary order!
Don't you hate it when you sit down for a game & end up teleported to the setting you were supposed to be playing? Discover your stats as you explore Metaland in search of a way home!
Description:
No preparation required. If you don't have dice, that's not an issue. You'll sit down with a blank character sheet and as you make rolls you'll have to extrapolate your stats, skills, feats, etc. You will get clues, like your equipment list, as to your class. Also, you will be playing you, so all out of game knowledge is welcome and encouraged: if you know it, your character knows it!