A close-knit group of social outsiders undergoes a life-changing transformation. What will they do with their new abilities?
Description:
Teenager Colt Curtis and his friends have just never fit in. Bullied and shunned their whole lives, they find their refuge in each other and in their weekly RPG sessions. When Fate intervenes and a strange object plummets into the Curtis backyard, the friends exposure to the object causes each of them to gain superpowers . . . well, powers, anyway. What will they do with these strange new abilities? And will their gaming experience help them to use these seemingly unspectacular powers to their fullest?
Youre not James Bond. Youre the other guys. But Bond couldnt do what he does without you.
Description:
Someone has to make sure that the double-0 agents have all the cool stuff they need, and someone has to clean up their messes. Thats you. Youre the double-9 agents. Its not glamorous, but Bond couldnt save the world without you. Or could he? When the risk of nuclear war looms, you get to find out!
All super heroes have secrets but the Thunderbolts have more than most, because they are secretly the Masters of Evil, seeking to infiltrate the super hero community.
Description:
Players will assume the roles of Mach One (Beetle), Songbird (Screaming Mimi), Techno (Fixer), Atlas (Goliath) and Meteorite (Moonstone). Always an extra character for any player with "a fist full of generics and a dream", in this case, Citizen V (Baron Zemo II). Play the game and take the adventure home; players will be offered free electronic copies of the character sheets and scenario notes.
The baaaaaddest martial artists in the world team up to stop an evil mastermind and his martial arts army from starting a global nuclear war.
Description:
The biggest and baddest all-star martial arts blockbuster of the 70s that never got made. A mysterious agent gathers all the greatest fighters in filmdom to fight a menace that threatens to start World War III! Can even the likes of The Street Fighter, Black Belt Jones, Billy Jack, Lady Kung Fu, and MISTER Lee beat these jive turkeys? Right on!
The pagans of Summerisle have prospered for generations until one year the crops suffer from blight. We've got trouble. Trouble with a capital T, that rhymes with D, and that stands for Dagon!
Description:
Players will assume the roles of characters from the movie: Play the game and take the adventure home; players will be offered free electronic copies of the characters and scenario notes. And no, this is NOT the Wicker Man with Nicholas Cage...
1970's Justice League of America: Balance of Power
Summary:
The Justice League is threatened by its villainous counterparts, The Injustice Gang of the World. With their most powerful members disabled, can the Justice League find a path to victory?
Description:
Following the unfortunate events of last year's adventure, The League that Defeated Itself, the Justice League of America is threatened by its villainous counterparts, The Injustice Gang of the World. With their most powerful members disabled, can the Justice League find a path to victory? Players will assume the roles of the Flash (Barry Allen), Black Canary (Dinah Lance), Hawkman (Katar Hol/Carter Hall), the Atom (Ray Palmer), and Aquaman (Arthur Curry). Always an extra character for a player with a fist full of generics and a dream, in this case, Red Tornado (John Smith). Play the game and take the adventure home; players will be offered free electronic copies of the character sheets and the scenario notes. https://dc.fandom.com/wiki/Justice_League_of_America_Vol_1_111?file=Justice_League_of_America_Vol_1_111_001.jpg
There is only room for one hot-headed, brooding warrior in the "New" X-Men; but What If this was Thunderbird and not Wolverine?
Description:
There is only room for one hot-headed, brooding warrior in the "New" X-Men; but What If this was Thunderbird and not Wolverine? Players will assume the roles of Thunderbird, Storm, Colossus, Banshee, and Nightcrawler in the early days of the "New" X-Men, shortly after the events of Krakatoa (The Island that Walked Like a Man!). Always an extra character for a player with a fist full of generics and a dream, in this case, Cyclops, an "Old" X-Man, mentoring the "New" Team. Play the game and take the adventure home; players will be offered free electronic copies of the character sheets and scenario notes. https://terrigen-cdn-dev.marvel.com/content/prod/1x/135tjo_com_inl_04.jpg
On the eve of World War II, the passengers of a small steamer bound for Japan fight to survive against a mysterious inventor & the terrifying creatures that he summons.
Description:
In the dark days just before the world is plunged into war, several people board a small steamer bound for the Far East. Each has their own reasons for traveling. Each has their own private concerns & secrets. But the most private & most secret of all may be the mysterious man who keeps to himself in his cabin. Supposedly he is an inventor, but just what is he inventing? Is he connected to the unearthly noises that roll off the sea at night? The furtive, shadowy figures that can be glimpsed on deck in the moonlight? The crew members who disappear, leaving only puddles of water behind? Can the passengers solve these mysteries before even greater horrors are unleashed? Can they even survive their voyage across the Pacific?
Players will have pre-generated characters loosely based on the investigators from Arkham Horror the board game and will try to save the city and perhaps the world itself from the Horror within.
An enemy has threatened the young heir of the Nguyen Dynasty. The Slayer & her team of magic users & demon hunters must protect the Prince.
Description:
This adventure takes place during the Nguyen Dynasty. This dynasty ruled central Vi?t Nam from the ancient city of Hu?. Politics and political machinations are dangerous, not only to those who play the games but often to bystanders. The enemies of the Nguyen Dynasty have been looking for an opportunity to wrest power from them. The Chinese are looking southward. The Cham seek independence, ruling families from the north look to expand south, and ruling families in the south look to expand north. The young Prince is viewed as vulnerable. One enemy, at least, has decided that now is the time to remove the Prince from the board by any means necessary. Even if one of those means is consorting with demons. The slayer is called upon to fulfill her duty to her lord and save his son.