5 miles south of the Canadian border and 12 miles west of the state line, Metaline Falls might be overrun by bane spirits, but its home to a damn fine cup of coffee and a killer slice of cherry pie.
Description:
5 miles south of the Canadian border and 12 miles west of the state line, Metaline Falls might be overrun by bane spirits, but its home to a damn fine cup of coffee and a killer slice of cherry pie.
Agents of Cobra are sent to investigate in a war torn country. Disillusioned with the world, your Cobra Agents believe they are helping the downtrodden until things quickly take a turn.
Description:
You are a disillusioned former soldier who has been taken in by the sweet lies of Cobra. Preparing for your first missions you are sent to the war-torn country of País Falso in South America. Cobra has agreed to deal with several warlords who have been ignored by the rest of the world. You and your team deploy with Destro to deal with insurgents and any interference from the G.I. Joes if they dare show up. Will Cobra show their true colors to you and your team? If they do, what will you do?
Agents of Cobra are sent to investigate in a war torn country. Disillusioned with the world, your Cobra Agents believe they are helping the downtrodden until things quickly take a turn.
Description:
You are a disillusioned former soldier who has been taken in by the sweet lies of Cobra. Preparing for your first missions you are sent to the war-torn country of País Falso in South America. Cobra has agreed to deal with several warlords who have been ignored by the rest of the world. You and your team deploy with Destro to deal with insurgents and any interference from the G.I. Joes if they dare show up. Will Cobra show their true colors to you and your team? If they do, what will you do?
Agents of Cobra are sent to investigate in a war torn country. Disillusioned with the world, your Cobra Agents believe they are helping the downtrodden until things quickly take a turn.
Description:
You are a disillusioned former soldier who has been taken in by the sweet lies of Cobra. Preparing for your first missions you are sent to the war-torn country of País Falso in South America. Cobra has agreed to deal with several warlords who have been ignored by the rest of the world. You and your team deploy with Destro to deal with insurgents and any interference from the G.I. Joes if they dare show up. Will Cobra show their true colors to you and your team? If they do, what will you do?
Agents of Cobra are sent to investigate in a war torn country. Disillusioned with the world, your Cobra Agents believe they are helping the downtrodden until things quickly take a turn.
Description:
You are a disillusioned former soldier who has been taken in by the sweet lies of Cobra. Preparing for your first missions you are sent to the war-torn country of País Falso in South America. Cobra has agreed to deal with several warlords who have been ignored by the rest of the world. You and your team deploy with Destro to deal with insurgents and any interference from the G.I. Joes if they dare show up. Will Cobra show their true colors to you and your team? If they do, what will you do?
You got one job, lick. Get this RV from Milwaukee to Chicago. Oh, and don't worry about what's locked in its belly. Should be easy, right?
Description:
For those that walk in the sun, its a 1.5-hour commute from Milwaukee to Chicago. For vampires skulking in the World of Darkness its the most treacherous ninety-two mile stretch of highway there is. Unfortunately for you, the Regent of Milwaukee just asked your coterie to make the trip. Gaining favor with Carnas successor will put you in the fast lane of
Kindred society. All you have to do is make it through a gauntlet of SI agents scanning for blank bodies, Anarch motorcycle clubs, werewolves, and much, much worse.
You got one job, lick. Get this RV from Milwaukee to Chicago. Oh, and don't worry about what's locked in its belly. Should be easy, right?
Description:
For those that walk in the sun, its a 1.5-hour commute from Milwaukee to Chicago. For vampires skulking in the World of Darkness its the most treacherous ninety-two mile stretch of highway there is. Unfortunately for you, the Regent of Milwaukee just asked your coterie to make the trip. Gaining favor with Carnas successor will put you in the fast lane of
Kindred society. All you have to do is make it through a gauntlet of SI agents scanning for blank bodies, Anarch motorcycle clubs, werewolves, and much, much worse.
Every road trip is bound to have some bumps in the road. But watching your sister get kidnapped by a mysterious ray of green light? That's some real trouble.
Description:
You are the Whetson family rolling out for your last road trip before your brother's big move to Europe. Music is playing loud, the highways nice and empty, and the food stops have been nothing but pleasant. However, no one ever warned you not to stop for gas in Night Vale. A heavenly green light has stolen your car with your little sister inside. As a family, you all have to work together to find her before the worst happens.
Every road trip is bound to have some bumps in the road. But watching your sister get kidnapped by a mysterious ray of green light? That's some real trouble.
Description:
You are the Whetson family rolling out for your last road trip before your brother's big move to Europe. Music is playing loud, the highways nice and empty, and the food stops have been nothing but pleasant. However, no one ever warned you not to stop for gas in Night Vale. A heavenly green light has stolen your car with your little sister inside. As a family, you all have to work together to find her before the worst happens.
Every road trip is bound to have some bumps in the road. But watching your sister get kidnapped by a mysterious ray of green light? That's some real trouble.
Description:
You are the Whetson family rolling out for your last road trip before your brother's big move to Europe. Music is playing loud, the highways nice and empty, and the food stops have been nothing but pleasant. However, no one ever warned you not to stop for gas in Night Vale. A heavenly green light has stolen your car with your little sister inside. As a family, you all have to work together to find her before the worst happens.