For 7th-10th level characters. The PCs must travel through the wastelands to find the cave system that may hold a long-lost relic highly sought after by local cultists.
Description:
The Pathfinders travel to the demon-torn Sarkoris Scar in search of more information about Hesla Embersplitter, who's been rumored to have connections to a cult in the area known as The Cult of the Screaming Grub. The agents in the area will need to explore the desolate wasteland to find Deskari's Gullet, a cave system filled with strange connections to other planes.
This is a high-level adventure. No pregenerated characters are available; players must bring their own valid character to play.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 7th-10th level characters. The PCs must travel through the wastelands to find the cave system that may hold a long-lost relic highly sought after by local cultists.
Description:
The Pathfinders travel to the demon-torn Sarkoris Scar in search of more information about Hesla Embersplitter, who's been rumored to have connections to a cult in the area known as The Cult of the Screaming Grub. The agents in the area will need to explore the desolate wasteland to find Deskari's Gullet, a cave system filled with strange connections to other planes.
This is a high-level adventure. No pregenerated characters are available; players must bring their own valid character to play.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 7th-10th level characters. The PCs must travel through the wastelands to find the cave system that may hold a long-lost relic highly sought after by local cultists.
Description:
The Pathfinders travel to the demon-torn Sarkoris Scar in search of more information about Hesla Embersplitter, who's been rumored to have connections to a cult in the area known as The Cult of the Screaming Grub. The agents in the area will need to explore the desolate wasteland to find Deskari's Gullet, a cave system filled with strange connections to other planes.
This is a high-level adventure. No pregenerated characters are available; players must bring their own valid character to play.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 7th-10th level characters. The PCs must travel through the wastelands to find the cave system that may hold a long-lost relic highly sought after by local cultists.
Description:
The Pathfinders travel to the demon-torn Sarkoris Scar in search of more information about Hesla Embersplitter, who's been rumored to have connections to a cult in the area known as The Cult of the Screaming Grub. The agents in the area will need to explore the desolate wasteland to find Deskari's Gullet, a cave system filled with strange connections to other planes.
This is a high-level adventure. No pregenerated characters are available; players must bring their own valid character to play.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 7th-10th level characters. The PCs must travel through the wastelands to find the cave system that may hold a long-lost relic highly sought after by local cultists.
Description:
The Pathfinders travel to the demon-torn Sarkoris Scar in search of more information about Hesla Embersplitter, who's been rumored to have connections to a cult in the area known as The Cult of the Screaming Grub. The agents in the area will need to explore the desolate wasteland to find Deskari's Gullet, a cave system filled with strange connections to other planes.
This is a high-level adventure. No pregenerated characters are available; players must bring their own valid character to play.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
For 5th-8th level characters. The PCs must explore an ancient Azlanti wizard's lost lab.
Description:
The up-and-coming agent, self-proclaimed Runelord Zinthyra Tannol, a sprite obsessed with all things Azlanti and Thassilonian, has discovered the key to a lost structure--or at least where to find it. The Decemvirate will promote her to venture-captain if she can successfully direct this mission. If the PCs can find the key, it will grant access to an incredibly ancient site, and the newest venture-captain will owe them big time.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
Content Note: This scenario contains themes of physical harm, blood, mild peril and hostage situations.
For 5th-8th level characters. The PCs must explore an ancient Azlanti wizard's lost lab.
Description:
The up-and-coming agent, self-proclaimed Runelord Zinthyra Tannol, a sprite obsessed with all things Azlanti and Thassilonian, has discovered the key to a lost structure--or at least where to find it. The Decemvirate will promote her to venture-captain if she can successfully direct this mission. If the PCs can find the key, it will grant access to an incredibly ancient site, and the newest venture-captain will owe them big time.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
Content Note: This scenario contains themes of physical harm, blood, mild peril and hostage situations.
For 5th-8th level characters. The PCs must explore an ancient Azlanti wizard's lost lab.
Description:
The up-and-coming agent, self-proclaimed Runelord Zinthyra Tannol, a sprite obsessed with all things Azlanti and Thassilonian, has discovered the key to a lost structure--or at least where to find it. The Decemvirate will promote her to venture-captain if she can successfully direct this mission. If the PCs can find the key, it will grant access to an incredibly ancient site, and the newest venture-captain will owe them big time.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
Content Note: This scenario contains themes of physical harm, blood, mild peril and hostage situations.
For 5th-8th level characters. The PCs must explore an ancient Azlanti wizard's lost lab.
Description:
The up-and-coming agent, self-proclaimed Runelord Zinthyra Tannol, a sprite obsessed with all things Azlanti and Thassilonian, has discovered the key to a lost structure--or at least where to find it. The Decemvirate will promote her to venture-captain if she can successfully direct this mission. If the PCs can find the key, it will grant access to an incredibly ancient site, and the newest venture-captain will owe them big time.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
Content Note: This scenario contains themes of physical harm, blood, mild peril and hostage situations.
For 5th-8th level characters. The PCs must explore an ancient Azlanti wizard's lost lab.
Description:
The up-and-coming agent, self-proclaimed Runelord Zinthyra Tannol, a sprite obsessed with all things Azlanti and Thassilonian, has discovered the key to a lost structure--or at least where to find it. The Decemvirate will promote her to venture-captain if she can successfully direct this mission. If the PCs can find the key, it will grant access to an incredibly ancient site, and the newest venture-captain will owe them big time.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.
Content Note: This scenario contains themes of physical harm, blood, mild peril and hostage situations.