Calvaria's army requires reinforcements; the Knights are dispatched to recruit and escort them to the kingdom from across the Inner Sea. For KotD PCs levels 4-6.
Description:
"Calvarias army is depleted from repelling the invasion; King Josef Calvarion I requires reinforcements. The Knights are dispatched to cross the Inner Sea and recruit mercenaries from the Caliphate of El-Azatlan. You will need to bring an existing 4th-6th level KotD character, use a pre-generated character, or bring a 4th-level character built using our online character creation rules.
Emphasis: diplomacy, combat, ocean navigation. "
Calvaria's new neighbors need some coaxing to openly engage their mutual foes. What can the Knights offer in incentive that won't bankrupt the kingdom? For KotD PCs levels 4-6.
Description:
"Calvarias new subterranean neighbors are not lending all of the assistance they have promised. As both realms enemies regroup, the Knights are sent to incentivize them to upholding their end of the treaty. 2nd of the All-Watcher modules. You will need to bring an existing 4th-6th level KotD character, use a pre-generated character, or bring a 4th-level character built using our online character creation rules.
Emphasis: investigation, diplomacy, combat. "
Knights of the Dragon #19 "Ancient Evil, Ancient Trappings"
Summary:
Since the Great Wyrm Acid was freed, Calvaria has braced for its assault. The Knights are called upon to trace its past & present actions. Part 1 of 3. For KotD PCs levels 6-8.
Description:
"The Great Wyrm Black Dragon Acid is free, its whereabouts unknown. This colossal menace must be tracked so Calvaria can attempt to defend itself. The Knights are required to investigate its methods and motives. 2nd of the Acid modules. You will need to bring an existing 6th-8th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules.
Emphasis: investigation, research, combat. "
The City of Calvaria is poisoned, and the heroes must find the source & the cure. For KotD PCs levels 1-3.
Description:
"The City of Calvaria is poisoned, and the heroes must find the source & the cure. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules.
Emphasis: investigation."
Knights of the Dragon #20 "Missing Miners, Manipulative Monsters"
Summary:
King Silveraxe of Karan-Undermountain has once again requested the Knights assistance, this time with a disturbing series of disappearances in the deep mines. Part 2 of 3.For KotD PCs levels 6-8.
Description:
"The Knights investigations of Acids past have lead them Karaz-a-tan Undermountain. While there, King Tarvan Silveraxe asks them to look into the disappearances recently plaguing the deem mines. 3rd of the Acid modules. You will need to bring an existing 6th-8th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules.
Emphasis: combat, investigation, trapfinding. "
The Knights have finally located the Great Wyrm Acids horde, abandoned for millennia. What guardians remain? Part 3 of 3. For KotD PCs levels 6-8.
Description:
"Chasing a fleeing horror through a portal, the Knights enter Acids horde. The defenses are formidable; hopefully the Great Wyrm is not home as well. 4th of the Acid modules. You will need to bring an existing 6th-8th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules.
Emphasis: combat, exposition, diplomacy. "
The Knights return to Minilous to investigate problems only to discover some things should stay buried. For KotD PCs levels 6-9.
Description:
"The Kingdom of the Dead The Knights are sent back to Minilous to investigate new problems developing within the citys mines. A race of life and death as they soon discover some things were meant to be dug up, while others need to remain buried. 3rd of the Stronghold modules. You will need to bring an existing 6th-9th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules.
Emphasis: combat, investigation, trapfinding "
Rolland of Minilous is to be married: a state marriage with action, romance, and comedy. For KotD PCs levels 6-9.
Description:
"The Marriage Marsh Regent-and-soon-King Rolland of Minilous is to be married but he needs to pass the test of leadership. The Knights are sent to rescue the Queen-to-be and escort her to Minilous safely. Will romance blossom, or will it end in a comedy of errors? 4th of the Stronghold modules. You will need to bring an existing 6th-9th level KotD character, use a pre-generated character, or bring a 6th-level character built using our online character creation rules.
Emphasis: diplomacy, combat, exposition"
The Dwarven allies of King Josef Calvarion I need help repelling an invasion. For KotD PCs levels 1-3.
Description:
"King Tarvan Silveraxe of Karaz-a-tan Undermountain has requested the Kingdom of Calvaria's assistance in evicting an invading swarm of orcs, goblins, and kobolds from his realm. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules.
Emphasis: trapfinding, combat."
The Dwarven allies of King Josef Calvarion I need help repelling an invasion. For KotD PCs levels 1-3.
Description:
"King Tarvan Silveraxe of Karaz-a-tan Undermountain has requested the Kingdom of Calvaria's assistance in evicting an invading swarm of orcs, goblins, and kobolds from his realm. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules. Emphasis: trapfinding, combat."