While the Revolutionary War rages, the party sails up the Mississippi River into the heart of darkness to investigate rumors of a rebel expedition gone rogue.
Description:
Play with the Designer games come with you choice of our new Campaign Book, An American Crisis, or our Core Rule Book for Nations and Cannons.
Face off against British-aligned frontier militias as you follow reports of burned settlements and massacres, all laid at the feet of one enigmatic, unaccountable American rebel. In this Nations & Cannons game, you will play as a 6th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
While the Revolutionary War rages, the party sails up the Mississippi River into the heart of darkness to investigate rumors of a rebel expedition gone rogue.
Description:
Play with the Designer games come with you choice of our new Campaign Book, An American Crisis, or our Core Rule Book for Nations and Cannons.
Face off against British-aligned frontier militias as you follow reports of burned settlements and massacres, all laid at the feet of one enigmatic, unaccountable American rebel. In this Nations & Cannons game, you will play as a 6th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
While the Revolutionary War rages, the party sails up the Mississippi River into the heart of darkness to investigate rumors of a rebel expedition gone rogue.
Description:
Play with the Designer games come with you choice of our new Campaign Book, An American Crisis, or our Core Rule Book for Nations and Cannons.
Face off against British-aligned frontier militias as you follow reports of burned settlements and massacres, all laid at the feet of one enigmatic, unaccountable American rebel. In this Nations & Cannons game, you will play as a 6th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
A mystery in American Revolution-era New Orleans sends a squad of Continental soldiers on a search for a lost map, while a wild-eyed rebel turned pirate turns the whole city upside down.
Description:
Navigate the turbulent waters of Spanish and American diplomacy. Cross bayonets with British soldiers off a ship tied up at the levee. Follow rumors to a map that will help Spain take West Florida from the hated British. In this Nations & Cannons game, you will play as a 5th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
A mystery in American Revolution-era New Orleans sends a squad of Continental soldiers on a search for a lost map, while a wild-eyed rebel turned pirate turns the whole city upside down.
Description:
This game comes with a choice of a copy of our new book 'An American Crisis' or our core Rule book,.
Navigate the turbulent waters of Spanish and American diplomacy. Cross bayonets with British soldiers off a ship tied up at the levee. Follow rumors to a map that will help Spain take West Florida from the hated British. In this Nations & Cannons game, you will play as a 5th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
A mystery in American Revolution-era New Orleans sends a squad of Continental soldiers on a search for a lost map, while a wild-eyed rebel turned pirate turns the whole city upside down.
Description:
This game comes with a choice of a copy of our new book 'An American Crisis' or our core Rule book,.
Navigate the turbulent waters of Spanish and American diplomacy. Cross bayonets with British soldiers off a ship tied up at the levee. Follow rumors to a map that will help Spain take West Florida from the hated British. In this Nations & Cannons game, you will play as a 5th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate backgrounds, and brand-new classes and subclasses. Take on the redcoats and more! Part 1 of a 7-part campaign. Play as many or as few of the seven adventures at Gen Con as you want!
Royal Doom Over Charleston (Play with the Designer)
Summary:
An unstoppable British force inches towards Charleston, South Carolina, at the height of the Revolutionary War. You need to take redcoat prisoners and learn what they know before the city falls.
Description:
Play with the Designer games come with you choice of our new Campaign Book, An American Crisis, or our Core Rule Book for Nations and Cannons.
The British crawl across the countryside protected by miles of forts they construct before them and demolish behind them. Target them where they are weak, and bring home the vital intelligence your commanders need. In this Nations & Cannons game, you will play as a 7th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more!
Royal Doom Over Charleston (Play with the Designer)
Summary:
An unstoppable British force inches towards Charleston, South Carolina, at the height of the Revolutionary War. You need to take redcoat prisoners and learn what they know before the city falls.
Description:
Play with the Designer games come with you choice of our new Campaign Book, An American Crisis, or our Core Rule Book for Nations and Cannons.
The British crawl across the countryside protected by miles of forts they construct before them and demolish behind them. Target them where they are weak, and bring home the vital intelligence your commanders need. In this Nations & Cannons game, you will play as a 7th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more! Part 5 of a 7-part campaign. Play as many or as few of the seven adventures at Gen Con as you want!
In Revolutionary War-era Georgia, an allied French and American army prepares to retake the port of Savannah from the British. Down in the woods and swamps, you are the tip of the spear.
Description:
Recruit informants. Free the enslaved. Scout out the enemy. Harass British forward outposts. Politick with the faint-hearted South Carolina legislature. Patrol the marshy channels of the low country sea islands, and get into fights in rowboats. In this particularly combat-heavy Nations & Cannons game, you will play as a 6th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses.
Skirmishing Through the Low Country (Play with the Designer)
Summary:
In Revolutionary War-era Georgia, an allied French and American army prepares to retake the port of Savannah from the British. Down in the woods and swamps, you are the tip of the spear.
Description:
Play with the Designer games come with you choice of our new Campaign Book, An American Crisis, or our Core Rule Book for Nations and Cannons.
Recruit informants. Free the enslaved. Scout out the enemy. Harass British forward outposts. Politick with the faint-hearted South Carolina legislature. Patrol the marshy channels of the low country sea islands, and get into fights in rowboats. In this particularly combat-heavy Nations & Cannons game, you will play as a 6th-level, historically-sourced character from the American Revolution; complete with new rules for black powder firearms, period-appropriate Backgrounds, and brand-new classes and subclasses. Take on the redcoats and more! Part 4 of a 7-part campaign. Play as many or as few of the seven adventures at Gen Con as you want!