An Exandrian adventure, found in Wildemount. Lost from the time before the Calamity deep in the Cyrious Mountains lies a lost temple to the Night Serpent.
Description:
The miners at the Moyar mine haven't reported in for over a month. The Bluebeard Mining Company hired the party to investigate. You will delve into the mines to discover what dark past that was uncovered by the mining company, and what lingers within. Level 5 Pre Generated Characters will be provided and dice will be provided at the table. I will have some note cards as well for some Table Rules as well about any homebrew rules for reference as well. Be ready for Roleplaying, combat, and problem solving.
An Exandrian adventure, found in Wildemount. Lost from the time before the Calamity deep in the Cyrious Mountains lies a lost temple to the Night Serpent.
Description:
The miners at the Moyar mine haven't reported in for over a month. The Bluebeard Mining Company hired the party to investigate. You will delve into the mines to discover what dark past that was uncovered by the mining company, and what lingers within. Level 5 Pre Generated Characters will be provided and dice will be provided at the table. I will have some note cards as well for some Table Rules as well about any homebrew rules for reference as well. Be ready for Roleplaying, combat, and problem solving.
An Exandrian adventure, found in Wildemount. Lost from the time before the Calamity deep in the Cyrious Mountains lies a lost temple to the Night Serpent.
Description:
The miners at the Moyar mine haven't reported in for over a month. The Bluebeard Mining Company hired the party to investigate. You will delve into the mines to discover what dark past that was uncovered by the mining company, and what lingers within. Level 5 Pre Generated Characters will be provided and dice will be provided at the table. I will have some note cards as well for some Table Rules as well about any homebrew rules for reference as well. Be ready for Roleplaying, combat, and problem solving.
Die Hard meets Alien in this thrilling escape from a hijacked station.
Description:
Your team of grizzled PCs will be torn between saving friends locked in the Healthtek facility or crawling to freedom in the vents of the corporate-controlled Hardlight Station, all while avoiding capture by the brutal Blackshield Mercenary Company. Content warning: Scenes of graphic violence, body horror, emotional trauma, obscene language, and bodily modification/harm.
Die Hard meets Alien in this thrilling escape from a hijacked station.
Description:
Your team of grizzled PCs will be torn between saving friends locked in the Healthtek facility or crawling to freedom in the vents of the corporate-controlled Hardlight Station, all while avoiding capture by the brutal Blackshield Mercenary Company. Content warning: Scenes of graphic violence, body horror, emotional trauma, obscene language, and bodily modification/harm.
Die Hard meets Alien in this thrilling escape from a hijacked station.
Description:
Your team of grizzled PCs will be torn between saving friends locked in the Healthtek facility or crawling to freedom in the vents of the corporate-controlled Hardlight Station, all while avoiding capture by the brutal Blackshield Mercenary Company. Content warning: Scenes of graphic violence, body horror, emotional trauma, obscene language, and bodily modification/harm.
The Hammers of Moradin in the Dwarven City of Berronar are calling for aid to eradicate a Legion of Devils from the Nine Hells, and reclaim their sacred shrine. A 12th Level D&D One Shot Adventure.
Description:
You must make your way through the hot gates in the deadly lava fields; Navigate a rotating labyrinth; and eradicate a Pit Fiend who has made a mockery of the Dwarves and their Gods. There is no shortage of deadly traps to survive, fiends to defeat, puzzles and challenges to overcome before you can claim victory and restore the Heart of the Fire. Bring your own 12th level standard build character or choose from pre-generated characters provided. Campaign Magic Items will be provided by the DM.
The Hammers of Moradin in the Dwarven City of Berronar are calling for aid to eradicate a Legion of Devils from the Nine Hells, and reclaim their sacred shrine. A 12th Level D&D One Shot Adventure.
Description:
You must make your way through the hot gates in the deadly lava fields; Navigate a rotating labyrinth; and eradicate a Pit Fiend who has made a mockery of the Dwarves and their Gods. There is no shortage of deadly traps to survive, fiends to defeat, puzzles and challenges to overcome before you can claim victory and restore the Heart of the Fire. Bring your own 12th level standard build character or choose from pre-generated characters provided. Campaign Magic Items will be provided by the DM.
The Hammers of Moradin in the Dwarven City of Berronar are calling for aid to eradicate a Legion of Devils from the Nine Hells, and reclaim their sacred shrine. A 12th Level D&D One Shot Adventure.
Description:
You must make your way through the hot gates in the deadly lava fields; Navigate a rotating labyrinth; and eradicate a Pit Fiend who has made a mockery of the Dwarves and their Gods. There is no shortage of deadly traps to survive, fiends to defeat, puzzles and challenges to overcome before you can claim victory and restore the Heart of the Fire. Bring your own 12th level standard build character or choose from pre-generated characters provided. Campaign Magic Items will be provided by the DM.
Deep in the Lune Mountains is where Royalty of Yore were crowned and buried with their treasure. According to legend, the Fountain of St. Brynedd still pours its miraculous water somewhere inside.
Description:
An Old School Essentials adventure adapted to Shadowdark for level-3 crawlers. Characters and materials will be provided, but feel free to bring your own (subject to approval). Modified with some fun house rules.