Septimus 25th, 1669 - DurseyÕs Explorers have found the next piece of the puzzle, and the race is onÉ into the very heart of the Crescent Empire. Part Two of Men and Gods, by Big Daddy Thwak.
It's time for the guardians to mount a hunting expedition to thin the local djuru population. Most of you have never been in a serious fight, much less with a near-invisible creature that can remove limbs in the blink of an eye. Roleplaying emphasized in this game set within a rich alien arboreal culture laced with superstition. <http://www.tiltingatwindmills.net/ogalepihcra/rumel>
Part three of the Burke University series, new players welcome. When the professor of your favorite class steps showing up, how far will you go to secure an A?
They say that Antonious Bayle has gone insane. That he has set part of his city of Qeynos in flames, killed all those who opposed his insanity, and ordered the round-up and slaying of all worshipping Rodcet Nife? And you thought Freeport was bad. A team of High Level characters are sent on a quest to investigate these matters.
They say that Antonious Bayle has gone insane. That he has set part of his city of Qeynos in flames, killed all those who opposed his insanity, and ordered the round-up and slaying of all worshipping Rodcet Nife? And you thought Freeport was bad. A team of High Level characters are sent on a quest to investigate these matters.
Decimus, 1668 - An Eisen village is threatened by thieves and brigands. Their only hope lies with a motley band of adventurers and sell-swords. High-spirited fun and excitement from Big Daddy Thwak.
Decimus, 1668 - An Eisen village is threatened by thieves and brigands. Their only hope lies with a motley band of adventurers and sell-swords. High-spirited fun and excitement from Big Daddy Thwak.