The tribes of Tunse'al have much lore and superstition. When your party is implored to find a youth who failed his rite of passage, they'll discover not all the elders' tales are just parables.
The tribes of Tunse'al have much lore and superstition. When your party is implored to find a youth who failed his rite of passage, they'll discover not all the elders' tales are just parables.
Zaeed Massani's return from his latest mission has allowed him to gather a group of individuals with a common goal: find and eliminate Vido Santiago, once and for all. VIG and Companion only.
Returning from Gencon 2012, 24 characters, but only 6 players, will the zombies kill some, yup! Will the characters kill some, yup. Lighthearted zombie fun!
The tribes of Tunse'al have one foe all agree on: Skin Eaters. When your party happens across one of their communes, they must either convert or fight for themselves and the "food" held captive.
The tribes of Tunse'al have one foe all agree on: Skin Eaters. When your party happens across one of their communes, they must either convert or fight for themselves and the "food" held captive.
Neighbors were shocked when a vagrant was found chopped to pieces in the vacant house made of railroad ties. Now strange lights have begun to appear around it. Can your team solve the mystery?
A group of strangers are in a mountain town for different reasons when not one but two threats appear. The heroes must find out what the threat is and what they want.
The heroes know what the threats want, now they have to find it before the hostile forces do. If they succeed in time, they may be able to save the town. If not...