Not all the students in your class are graduating. Getting your friend out will be impossible. But you are part of the Alliance School of Extraordinary Youth, and impossible is what you do best.
Description:
Not all the students at the Alliance School of Extraordinary Youth are graduating. One student is missing, and the authorities don't seem to care. "Oh, they'll be back soon, probably out at a party." But you know better. You know they've been kidnapped by the Blue Sun Corporation, and they're going to force them to do all types of ri shao gou shi bing. Getting them out will be impossible, and you're not sure who on the inside you can trust. But you are part of the Alliance School of Extraordinary Youth, and impossible is what you do best.
The cruise ship Diamond Star carries a second cargo: high-tech weapons. All it takes is for you to con them into delivering the weapons to the Browncoats. Sometimes bad guys make the best good guys.
Description:
Every Wu Ming Shao Jwu knows the Diamond Star is a cruise ship for the wealthy and influential, taking their month long trip to the Rim and back in style. What most dont know is it carries a second cargo: high-tech weapons used to suppress riots on the Border planets. One of these shipments is going to Verbena, your home planet, and it can turn the tide between oppression and freedom. All it takes is for you to con them into delivering the merchandise to the Browncoats on the planet. Easy? No. But it has to be done. Sometimes bad guys make the best good guys.
The Silver Starfox was outfitted with a Faster-than-Light drive. It exploded on its maiden voyage. It's now on the edge of the 'Verse, and they called the closest ship to investigate. That's you.
Something is loose in Government Facility #42, something only a specialized team of agents have a chance of bringing down. There may something here that saves us. Or kills us. Or both.
Description:
They say that Ariel is a paradise of technology. That it is. But every paradise has its snakes and apples. The one in Ariel is an underground bunker called Government Facility #42. Something is loose in there, something only a specialized team of military, espionage agents, and scientists have a chance of bringing down. It's a Tze Sah Ju Yi, a suicide mission plain and simple. But, in the middle of all these Mo Min Chi Meow scientific experiments, there may something here that saves us. Or kills us. Or both.
In the city of New Vega on Paquin, a naïve companion is missing, and it is up to a team hired by the Companion Guild to find what really happened.
Description:
In the city of New Vega on Paquin, a naïve companion is missing, and it is up to a team, some Companions, some friends of the victim, all hired by the Companion Guild to find what really happened. If she is alive, bring her back. If she is dead, get justice. The Companions aren't some Jien Huo that can be thrown away. The Guild protects their own.
Salvaging what you can from a derelict space ship is nothing new for a crew of big damn heroes like you. But this derelict holds secrets that the alliance will go to great extremes to hide.
Description:
The black is full of many dangers. It's up to you how you will face them.
A job that's supposed to be a milk-run goes south real fast when your captain goes missing in Persephone's Eavestown Docks. Who took him and why? It's up to you to get him back, and keep on flying.
The legend of how the crew of Serenity robbed an Alliance train has reached all corners of the 'verse. If they could do it, why not you? Just don't expect everything to go smooth.
The Diamond Star is a cruise starship carrying high-tech weapons. You need to con them into delivering the merchandise to the Browncoats on the planet. Sometimes bad guys make the best good guys.
Description:
Every Wu Ming Shao Jwu knows the Diamond Star is a cruise ship for the wealthy and influential, taking their month long trip to the Rim and back in style. What most don’t know is it carries a second cargo: high-tech weapons used to suppress riots on the Border planets. One of these shipments is going to Verbena, your home planet, and it can turn the tide between oppression and freedom. All it takes is for you to con them into delivering the merchandise to the Browncoats on the planet. Easy? No. But it has to be done. Sometimes bad guys make the best good guys.
Niskha returns with a proposal for Malcom & his crew. Recover a cache of nuclear bombs left by the Alliance from the Unification war. And perhaps, Niskha may just be persuaded to wipe the slate clean.
Description:
Set during events between the TV series and the movie Serenity, in the world of the cult television series, Firefly, play out the adventures of Captain Malcom Reynolds and the crew of Serenity, as they journey through the Verse. Step into the shoes of beloved characters, such as the stoic Zoe, the ever cheerful Kaylee, or the enigmatic Shepard Book. But beware. Beyond the ever suffocating and extending reach of the Alliance, beyond the myriad dozens that would stab Malcolm in the back with no hesitation, horrors wander the rim of known space... If they take your ship, they'll rape you to death, eat your flesh, and sew your skins into your clothing. And, if you're very, very lucky, they'll do it in that order...