The end is at hand. Vicious cabals vie for mastery, seeking to escape their doom. But you know of a weapon and a way: the God Husk. Master it and become Arch-Daihak!
Description:
This year's Gen Con Tournament is set in the DCC Dying Earth! The final days of Dying Earth are at hand. You and your companions are a cabal, desperately seeking to escape your fate. But you are not alone: scores of others magicians vie for mastery, dominance, and ascension to Arch-Daihaks, like unto gods! This year's tournament hosts multiple flights designed for teams of five 5th-level PCs. The winning teams from each flight advances to the final round. Do you have guile, the brawn, and the arcane mastery to become the arch-gods of Dying Earth?
The end is at hand. Vicious cabals vie for mastery, seeking to escape their doom. But you know of a weapon and a way: the God Husk. Master it and become Arch-Daihak!
Description:
This year's Gen Con Tournament is set in the DCC Dying Earth! The final days of Dying Earth are at hand. You and your companions are a cabal, desperately seeking to escape your fate. But you are not alone: scores of others magicians vie for mastery, dominance, and ascension to Arch-Daihaks, like unto gods! This year's tournament hosts multiple flights designed for teams of five 5th-level PCs. The winning teams from each flight advances to the final round. Do you have guile, the brawn, and the arcane mastery to become the arch-gods of Dying Earth?
The end is at hand. Vicious cabals vie for mastery, seeking to escape their doom. But you know of a weapon and a way: the God Husk. Master it and become Arch-Daihak!
Description:
This year's Gen Con Tournament is set in the DCC Dying Earth! The final days of Dying Earth are at hand. You and your companions are a cabal, desperately seeking to escape your fate. But you are not alone: scores of others magicians vie for mastery, dominance, and ascension to Arch-Daihaks, like unto gods! This year's tournament hosts multiple flights designed for teams of five 5th-level PCs. The winning teams from each flight advances to the final round. Do you have guile, the brawn, and the arcane mastery to become the arch-gods of Dying Earth?
The end is at hand. Vicious cabals vie for mastery, seeking to escape their doom. But you know of a weapon and a way: the God Husk. Master it and become Arch-Daihak!
Description:
This year's Gen Con Tournament is set in the DCC Dying Earth! The final days of Dying Earth are at hand. You and your companions are a cabal, desperately seeking to escape your fate. But you are not alone: scores of others magicians vie for mastery, dominance, and ascension to Arch-Daihaks, like unto gods! This year's tournament hosts multiple flights designed for teams of five 5th-level PCs. The winning teams from each flight advances to the final round. Do you have guile, the brawn, and the arcane mastery to become the arch-gods of Dying Earth?
Strange things are afoot in the settlement of Sagewood! There have been tales of frogs as large as men, and a trapper barely escaped Dead Goblin Lake alive. Are you brave enough to face the Frawgs?
Hey fiddler, how do you get to Cricked Crown Mountain? Ya know city man, I've been wandrin' these roads all my life, and you can't get there from here.
Description:
Gather 'round to tell a joke, learn homespun wisdom, and explore a legend older than the Shudder Mountains.
Hey fiddler, how do you get to Cricked Crown Mountain? Ya know city man, I've been wandrin' these roads all my life, and you can't get there from here.
Description:
Gather 'round to tell a joke, learn homespun wisdom, and explore a legend older than the Shudder Mountains.
Take your 1st-level adventurers on a dangerous mission to cleanse the evil that spawns from the very roots of the woods.
Description:
In this mini-hexcrawl the party will choose which of the 11 blighted areas of the forest they wish to explore. But remember! Walking into the forest is easy. It’s getting out alive that’s hard!
Take your 1st-level adventurers on a dangerous mission to cleanse the evil that spawns from the very roots of the woods.
Description:
In this mini-hexcrawl the party will choose which of the 11 blighted areas of the forest they wish to explore. But remember! Walking into the forest is easy. It’s getting out alive that’s hard!