Fight a duel, buy new clothes, or deal with your Background. But remember, Altamira needs heroes, and you never know when adventure will come calling. We recommend you first play Ep. 1 or 2
Fight a duel, buy new clothes, or deal with your Background. But remember, Altamira needs heroes, and you never know when adventure will come calling. We recommend you first play Ep. 1 or 2
A crew of scalawags and rogues set sail for the heart of the storm. Will they reach it in time or will their bodies wash up on the shores?
Description:
A crew of scalawags and rogues set sail for the heart of the storm. Will they reach it in time or will their bodies wash up on the shores? The games on Thursday and Friday mornings will lead into the Friday night LARP, but each is a stand-alone event. Saturday's game will play out the aftermath.
A crew of scalawags and rogues set sail for the heart of the storm. Will they reach it in time or will their bodies wash up on the shores?
Description:
A crew of scalawags and rogues set sail for the heart of the storm. Will they reach it in time or will their bodies wash up on the shores? The games on Thursday and Friday mornings will lead into the Friday night LARP, but each is a stand-alone event. Saturday's game will play out the aftermath.
The crew of scalawags and rogues succeeded in their voyage for the heart of the storm. But what happens now?
Description:
A crew of scalawags and rogues set sail for the heart of the storm earlier. But now they've brought their booty back and must decide what to do next? This game shows the aftermath of the Friday night LARP, but is a stand-alone event.
The introduction module to the Crimson Valor campaign... Captain Hunter left behind his two children, the newest privateers on the seas.
Description:
The introduction module to the Crimson Valor campaign, a continuation of the Song of the Sea campaign. Captain Hunter sailed into the West, leaving behind his two children, the newest privateers on the seas. New ships, new captains, and new peril. By Frank Cassarino
The introduction module to the Crimson Valor campaign... Captain Hunter left behind his two children, the newest privateers on the seas.
Description:
The introduction module to the Crimson Valor campaign, a continuation of the Song of the Sea campaign. Captain Hunter sailed into the West, leaving behind his two children, the newest privateers on the seas. New ships, new captains, and new peril. By Frank Cassarino
Are there secrets behind Sonya's Life. What not find out from Sonya herself? After all it's her ship you are on.
Description:
Many have wondered about Sonya's life before she became a captain. Some have tried to find out, few have succeeded, none have lived. Some secrets are best left buried. Players are asked to have played CV01 or CV03. By Dan Weber
Are there secrets behind Sonya's Life. Sail with Jack on the Exploration.
Description:
Many have wondered about Sonya's life before she became a captain. Some have tried to find out, few have succeeded, none have lived. Some secrets are best left buried. Players are asked to have played CV01 or CV03. By Dan Weber
CV18 - "Die Farbe Rot, Die Farbe Des Todes" - Jack
Summary:
One does not get to be 1st Mate on the Knightly Valor with out a past and your life may depend on knowing what that is. What does Jack think of her?
Description:
Ah, the lovely Elsa. Orphaned at five, who would have thought she would end up First Mate of the Knightly Valor. But how did she get there, and why. By Frank Cassarino Players are asked to have played CV01 or CV03.