Anarch refugees from Chicago pour into Indianapolis, How will the local embedded kindred population respond? With open arms or with suspicion?
Description:
After Prince Jackson makes a power play in Chicago, Anarchs are fleeing to Indianapolis to join the great Ministry experiment. Players will be either Indy kindred or Refugees fleeing the Camarilla push. A city that encourages indulgence. Will you find a new home or lose yourself to the beast?
Anarch refugees from Chicago pour into Indianapolis, How will the local embedded kindred population respond? With open arms or with suspicion?
Description:
After Prince Jackson makes a power play in Chicago, Anarchs are fleeing to Indianapolis to join the great Ministry experiment. Players will be either Indy kindred or Refugees fleeing the Camarilla push. A city that encourages indulgence. Will you find a new home or lose yourself to the beast?
Not your usual Chess. Let the Chaos ensue as cosplayers are the chess pieces and hidden magic will cause unforeseen actions to change the course of the game.
Description:
2 players will sit at the chess board to move their pieces per normal chess rules and that is about where any normal chess rules begin & end. Cosplayers will then stand-in as the appropriate pieces and will be moved by their respective chess player. Some pieces will have hidden magic that will be activated when their piece is moved - causing possible dance battles, larping tournaments, magical intervention by the Overseer and so many other possible chaos that can alter the waves of the game play. Will you be on the winning team? **Audience participation is extremely important & used to help determine the winner of the some of the activities. So even if you are not on the board - you are still playing!!
Not your usual Chess. Let the Chaos ensue as cosplayers are the chess pieces and hidden magic will cause unforeseen actions to change the course of the game.
Description:
2 players will sit at the chess board to move their pieces per normal chess rules and that is about where any normal chess rules begin & end. Cosplayers will then stand-in as the appropriate pieces and will be moved by their respective chess player. Some pieces will have hidden magic that will be activated when their piece is moved - causing possible dance battles, larping tournaments, magical intervention by the Overseer and so many other possible chaos that can alter the waves of the game play. Will you be on the winning team? **Audience participation is extremely important & used to help determine the winner of the some of the activities. So even if you are not on the board - you are still playing!!
Villains always lose. But what if they don't? Join us for an alt-issue version of DC Comics where the villains may not lose. Bring out your inner bad guy. You know you want to.
Description:
A homebrew system with streamlined combat and pre-gen characters that allow for flexibility and teamwork. No two game sessions are ever the same.
Young Justice, Assemble! Join us for an alt-verse issue! Batman has called you new heroes together to be a team, but can you save the world before supervillains destroy it forever?
Description:
A homebrew system with streamlined combat and pre-gen characters that allow for flexibility and teamwork. No two game sessions are ever the same.
1933, the Midwest. The small hilltop college has sat in the middle of town for 100 yearsa haven of learning amidst the fields. But shadows linger, voices whisper. What darkness has come to campus?
Description:
1933, somewhere in the Midwest. The small liberal arts college has perched atop the hillside in the middle of town for 100 yearsa haven of learning amidst the crops and fields and hills. Its students are eager and full of promise, its faculty learned and worldly. Its graduates are doctors, politicians, and poets. But this Fall, something has changed. Shadows linger, and hang between the brick buildings in even the brightest day. Voices whisper, and breezes blow that seem not to touch the rows of corn or the arching maples. What darkness has come to campus? And will it come for you? A BYOV Horror/Mystery. All people celebrated herewe have no tolerance for intolerance. Costumes welcome but not required. See www.byov.com for more info and a cast list.
Not all debts have been settled or forgotten .This episode is designed to be a starting episode, we have provided a set of pre-made persona sheets for this episode.
Description:
Arkham is still recovering from an intra-house war, but some faces may just be looking for revenge. The Dark Aeons core book is all that is required to use this Episode; however it should be noted that we have provided a set of pre-made Persona Sheets for this episode.
Like Altered Carbon, in a not-so-distant future people can sell their bodies to let others implant their consciousness in them and be reimplanted after the "term of service" ends. Your time is up.
Description:
When you first sold your body into their service, the Company wiped your brain of all personality and memories. Then over and over they imprinted you with new minds, sent you out on dubious missions, and wiped your brain again. Now that your term of service is over, you are being given the chance to become who you originally were and to be released back into the world. But what sort of terrible situation were you in before? Were you just down on your luck, or were you a hardened criminal? And when you find out who you were, will you want to return to your old life?
Lovecraftian. Players portray museum staff, academic experts, innocent patrons, antiquity collectors, and other sinister types. A smartphone with a dice rolling app and QR reader is required.
Description:
Plot: A Lovecraftian horror Larp where Professor Emory Alton, famous for discovering the underwater City of Xyvyx (pronounced Zievix), is exhibiting relics from his most recent expedition. You have procured a ticket to see the show despite hearing about unusual accidents and missing people. Some say the relics are cursed; others assert paranormal characteristics. Yet everyone seeing the relics, professes to having had a life changing experience. To prepare: a smartphone with a dice rolling app and QR reader is required to play. The event is appropriate for new LARPers as well as those with experience. Rules Note: This is a non-physical LARP. Skill and combat tests are resolved using the dice app to generate successes, which determine the degree of success in the attempt. Players remain in-character the whole time, and there are no GMs. Rules will be taught at the start of the event.