The Apocalypse of Prophecy didn't happen as advertised. Were the prophecies wrong about the date or wrong about what the apocalypse actually is? 3 nights of fast paced, heavily player-driven plot!
The Apocalypse of Prophecy didn't happen as advertised. Were the prophecies wrong about the date or wrong about what the apocalypse actually is? 3 nights of fast paced, heavily player-driven plot!
The Sheriff of Hellhound Valley is dead, shattering the peace between the supernaturals who live there. It is up you to work out the identity of the murderer before the town tears itself apart.
The Caitiff have come together, united under once banner. Here, in Indy, they will present their fight for inclusion...
Description:
The Caitiff have come together, united under one banner. Here, in Indy, they will present their fight for inclusion into the Camarilla. However, there are those that would do anything to stop this. What side will you choose? Fight for the Caitiff's acceptance or fight against change? A Conclave of Justicars will decide their fate!
The Caitiff have come together, united under one banner. Here, in Indy, they will present their fight for inclusion...
Description:
The Caitiff have come together, united under one banner. Here, in Indy, they will present their fight for inclusion into the Camarilla. However, there are those that would do anything to stop this. What side will you choose? Fight for the Caitiff's acceptance or fight against change? A Conclave of Justicars will decide their fate!
Strange things are afoot in Montpeilier, Vermont. Communication is cut off and the mortals, as usual, are clueless. Once again, it falls to us to save the world. Or destroy it.
Strange things are afoot in Montpeilier, Vermont. Communication is cut off and the mortals, as usual, are clueless. Once again, it falls to us to save the world. Or destroy it.
Strange things are afoot in Montpeilier, Vermont. Communication is cut off and the mortals, as usual, are clueless. Once again, it falls to us to save the world. Or destroy it.
The border marches blur the line between that which belongs to changeling society and that which does not. This day, the Margravate opens its Outpost to welcome all Changelings - even if they despise the courts and monarchies that cling to the dubious safety of the freeholds. New Players are encouraged to join this Changeling: The Lost event! Prizes awarded.
In a crumbling East Coast metropolis ground under the heel of the Great Depression, a fractious council of mages convene to discuss the punishment of a notorious criminal, they find there is more than meets the eye. Can they cooperate long enough to keep bigger problems from surfacing? New Players are encouraged to join us. Prizes awarded.