Axis & Allies War at Sea Naval Miniatures Battle of Midway
Summary:
Bring your own AA Naval Miniatures to play in our final event of the convention. This is a 200 pt. fleet battle for naval supremacy. Format will be discuss at event.
Description:
Bring your own AA Naval Miniatures to play in our final event of the convention. This is a 200 pt. fleet battle for naval supremacy. Format will be discuss at event.
Axis & Allies War at Sea Naval Miniatures Constructed Tournament
Summary:
Players must bring their own 200-pt. fleets of both Axis & Allied units. See the longer description for fleet details, restrictions, and tourney format. Tony Prokes GM.
Axis & Allies War at Sea Naval Miniatures League Tournament
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 40 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less. Your 100-point fleet requirements: 4 Stater Set units of that side, Minimum of 3 different type of units, No duplicates of any one unit including air support, No Rare’s, No single unit can be over 21 pts, WotC Units ONLY.
Axis & Allies War at Sea Naval Miniatures League Tournament
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 40 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less. Your 100-point fleet requirements: 4 Stater Set units of that side, Minimum of 3 different type of units, No duplicates of any one unit including air support, No Rare’s, No single unit can be over 21 pts, WotC Units ONLY.
Axis & Allies War at Sea Naval Miniatures League Tournament Quarter Finals
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 40 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less. Your 100-point fleet requirements: 4 Stater Set units of that side, Minimum of 3 different type of units, No duplicates of any one unit including air support, No Rare’s, No single unit can be over 21 pts, WotC Units ONLY.
Axis & Allies War at Sea Naval Miniatures Tournament Finals
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 40 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less. Your 100-point fleet requirements: 4 Stater Set units of that side, Minimum of 3 different type of units, No duplicates of any one unit including air support, No Rare’s, No single unit can be over 21 pts, WotC Units ONLY.
Axis & Allies War at Sea Naval Miniatures Tournament Semi-Finals
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 40 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less. Your 100-point fleet requirements: 4 Stater Set units of that side, Minimum of 3 different type of units, No duplicates of any one unit including air support, No Rare’s, No single unit can be over 21 pts, WotC Units ONLY.
Learn to play Firelock's Historical Miniature Skirmish Game of Pirates.
Description:
All game supplies and miniatures will be provided. This is intended to teach the game in a learn and play type of environment. An instructor will guide you through the steps of play and teach you and an opponent how to play Blood & Plunder a 17th and 18th century skirmish game.
Learn to play Firelock's Historical Miniature Skirmish Game of Pirates.
Description:
All game supplies and miniatures will be provided. This is intended to teach the game in a learn and play type of environment. An instructor will guide you through the steps of play and teach you and an opponent how to play Blood & Plunder a 17th and 18th century skirmish game.
Learn to play Firelock's Historical Miniature Skirmish Game of Pirates.
Description:
All game supplies and miniatures will be provided. This is intended to teach the game in a learn and play type of environment. An instructor will guide you through the steps of play and teach you and an opponent how to play Blood & Plunder a 17th and 18th century skirmish game.