Axis & Allies War at Sea Naval Miniatures Tournament
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 40 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less. Your 100-point fleet requirements: 4 Stater Set units of that side, Minimum of 3 different type of units, No duplicates of any one unit including air support, No Rares, No single unit can be over 21 pts, WotC Units ONLY. Banned Unit: US, F6F-3 Hellcat (Vital Armor 10).
Axis & Allies War at Sea Naval Miniatures Tournament
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 60 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less. Your 100-point fleet requirements: 4 Stater Set units of that side, Minimum of 3 different type of units, No duplicates of any one unit including air support, No Rares, No single unit can be over 21 pts, WotC Units ONLY. Banned Unit: US, F6F-3 Hellcat (Vital Armor 10).
Axis & Allies War at Sea Naval Miniatures Tournament Finals
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 60 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have earned from games played. You may interchange fleet units between games with your extra units and trading between other players in the tournament is strongly encouraged.
Axis & Allies War at Sea Naval Miniatures Tournament Quarter Finals
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 60 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have earned from games played. You may interchange fleet units between games with your extra units and trading between other players in the tournament is strongly encouraged.
Axis & Allies War at Sea Naval Miniatures Tournament Semi-Finals
Summary:
Players must bring their own 100-pt. fleets of both Axis & Allied units. 60 pts. must consist of starter units only. See the longer description for fleet details, restrictions, and tourney format.
Description:
An event where each player may play as many 1 on 1 games with other players registered in the tournament during the two 5 hour qualifying rounds on Thursday and Friday. The latest "Advanced Rules" will be used. The top 8 players with the best overall records after the 2 qualifying rounds will play in a Single Elimination (SE) round bracket on Saturday to determine the overall tournament winner. In each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have earned from games played. You may interchange fleet units between games with your extra units and trading between other players in the tournament is strongly encouraged.
Axis & Allies War at Sea Miniatures League Tournament
Summary:
Players will receive a 100+ pt. randomly pre-constructed fleet. All players entered must participate in League play in order to receive units. See the longer description for additional fleet rules.
Description:
Each player may bring up to no more than 3 of their own units to add to the fleet totaling no more than 30 points. See SmoreySwamp for additional fleet rules and restrictions. League play will consist of each player playing as many 1 on 1 matches with other players registered in the League during the first the 3 days of the Convention. The latest "Advanced Rules" will be used. At the end of the 3 days, the top 8 players with the best overall records will play in a Single Elimination (SE) round bracket to determine the overall league winner. Each game played, players will earn new units to add to their current fleets. All miniatures you receive from this event are yours to keep. All fleets must be 100 pts. or less from the units you have received. You may interchange fleet units between games with your extra units and trading between other players in the League is strongly encouraged.