Design a Module Live Part 3 - Monsters & Stat-blocks
Summary:
Join our panel of special guests as we design a module live with audience participation. Each section of this series covers a different part of an RPG module for D&D 5e.
Description:
This workshop will focus on monster design, stat blocks and more! How to make a monster fit an encounter as well as workshopping alternate methods to overcome them than just rolling for initiative.
Join our panel of special guests as we design a module live with audience participation. Each section of this series covers a different part of an RPG module for D&D 5e.
Description:
This workshop will focus on the basic concepts of dungeon design. Not just the grungy stone walls with stairs leading down, but everything from a well built tavern to the catacombs of a fallen church. We want to work with you, the audience, to create a dungeon of some sort for our module!
Join our panel of special guests as we design a module live with audience participation. Each section of this series covers a different part of an RPG module for D&D 5e.
Description:
So now we have all the elements of a module, now what? We've got NPC's, lore, items, traps, dungeons and environments, monster stat-blocks and so much more! How do you put a module together in order to present it to your party? This workshop is all about the final touches of an RPG module.
Design a Module Live Part 6 - Play-testing your Module
Summary:
Join our panel of special guests as we design a module live with audience participation. Each section of this series covers a different part of an RPG module for D&D 5e.
Description:
Everything is ready to go! It's time to play a module that was designed over several workshops during this convention. We'll be playing the module from beginning to end with celebrity guests and our audience participation!
We are streaming a live game of Dungeons and Dragons set in the Legacy of Mana universe. The audience has a chance to participate in the live game with suggestions, votes and more!