Build a card tableau of creatures while traveling through a magnificent and dangerous land.
Description:
Players take turns simultaneously, placing dice on actions on their cards, moving their caravan on the map, and playing new creature cards. Players also compete to trade goods and rare coins in a shared market, search the mysterious white towers, and fight ember zombies as they travel. The game ends when one player reaches Eastrey. The player with the most points wins. The game includes 134 cards, each with a unique illustration and combination of actions and abilities. Simultaneous gameplay allows one to four players to play together without increasing the game's length.
Build a card tableau of creatures while traveling through a magnificent and dangerous land.
Description:
Players take turns simultaneously, placing dice on actions on their cards, moving their caravan on the map, and playing new creature cards. Players also compete to trade goods and rare coins in a shared market, search the mysterious white towers, and fight ember zombies as they travel. The game ends when one player reaches Eastrey. The player with the most points wins. The game includes 134 cards, each with a unique illustration and combination of actions and abilities. Simultaneous gameplay allows one to four players to play together without increasing the game's length.
Build a card tableau of creatures while traveling through a magnificent and dangerous land.
Description:
Players take turns simultaneously, placing dice on actions on their cards, moving their caravan on the map, and playing new creature cards. Players also compete to trade goods and rare coins in a shared market, search the mysterious white towers, and fight ember zombies as they travel. The game ends when one player reaches Eastrey. The player with the most points wins. The game includes 134 cards, each with a unique illustration and combination of actions and abilities. Simultaneous gameplay allows one to four players to play together without increasing the game's length.
Build a card tableau of creatures while traveling through a magnificent and dangerous land.
Description:
Players take turns simultaneously, placing dice on actions on their cards, moving their caravan on the map, and playing new creature cards. Players also compete to trade goods and rare coins in a shared market, search the mysterious white towers, and fight ember zombies as they travel. The game ends when one player reaches Eastrey. The player with the most points wins. The game includes 134 cards, each with a unique illustration and combination of actions and abilities. Simultaneous gameplay allows one to four players to play together without increasing the game's length.
Build a card tableau of creatures while traveling through a magnificent and dangerous land.
Description:
Players take turns simultaneously, placing dice on actions on their cards, moving their caravan on the map, and playing new creature cards. Players also compete to trade goods and rare coins in a shared market, search the mysterious white towers, and fight ember zombies as they travel. The game ends when one player reaches Eastrey. The player with the most points wins. The game includes 134 cards, each with a unique illustration and combination of actions and abilities. Simultaneous gameplay allows one to four players to play together without increasing the game's length.
Build a card tableau of creatures while traveling through a magnificent and dangerous land.
Description:
Players take turns simultaneously, placing dice on actions on their cards, moving their caravan on the map, and playing new creature cards. Players also compete to trade goods and rare coins in a shared market, search the mysterious white towers, and fight ember zombies as they travel. The game ends when one player reaches Eastrey. The player with the most points wins. The game includes 134 cards, each with a unique illustration and combination of actions and abilities. Simultaneous gameplay allows one to four players to play together without increasing the game's length.
Build a card tableau of creatures while traveling through a magnificent and dangerous land.
Description:
Players take turns simultaneously, placing dice on actions on their cards, moving their caravan on the map, and playing new creature cards. Players also compete to trade goods and rare coins in a shared market, search the mysterious white towers, and fight ember zombies as they travel. The game ends when one player reaches Eastrey. The player with the most points wins. The game includes 134 cards, each with a unique illustration and combination of actions and abilities. Simultaneous gameplay allows one to four players to play together without increasing the game's length.
A short standalone campaign story game for two players, set in the world of Sleeping Gods and using the same rules.
Description:
Primeval Peril is set on a dangerous river that winds through lush jungle. It includes new characters and stories so that nothing from the Sleeping Gods base game is spoiled.
A short standalone campaign story game for two players, set in the world of Sleeping Gods and using the same rules.
Description:
Primeval Peril is set on a dangerous river that winds through lush jungle. It includes new characters and stories so that nothing from the Sleeping Gods base game is spoiled.
A short standalone campaign story game for two players, set in the world of Sleeping Gods and using the same rules.
Description:
Primeval Peril is set on a dangerous river that winds through lush jungle. It includes new characters and stories so that nothing from the Sleeping Gods base game is spoiled.