Take a thrilling ride through Sacramento's most beautiful and iconic locations, while collaborating to connect them together and with the game.
Description:
Take a thrilling ride through Sacramento's most beautiful and iconic locations, while collaborating to connect them together and with the game. - A great filler or gateway game that will hit the table often. - The game can be taught in a few minutes and is highly thematic and accessible. - Bike route is a light route building game that is semi-cooperative but includes optional rules for more complexity. - The game has a great climax where eveybody fells like they are 'one turn away from winning. In the game players build bike routes around the city winning community rewards. The first player to 7 points wins.
Create a dominant business in the dawn of the Industrial Age.
Description:
Using your abilities to plan and out-maneuver your competitors, can you thrive in the early days of the Industrial Age? Create a network to supply coal, iron, beer for yourself and your competitors, build factories, and buy & sell to the market to maximize your profits and profile. The game is played in two eras (canals and rail), each with its own challenges and advantages.
Create a dominant business in the dawn of the Industrial Age.
Description:
Using your abilities to plan and out-maneuver your competitors, can you thrive in the early days of the Industrial Age? Create a network to supply coal, iron, beer for yourself and your competitors, build factories, and buy & sell to the market to maximize your profits and profile. The game is played in two eras (canals and rail), each with its own challenges and advantages.
Create a dominant business in the dawn of the Industrial Age.
Description:
Using your abilities to plan and out-maneuver your competitors, can you thrive in the early days of the Industrial Age? Create a network to supply coal, iron, beer for yourself and your competitors, build factories, and buy & sell to the market to maximize your profits and profile. The game is played in two eras (canals and rail), each with its own challenges and advantages.
1-4 players compete to earn the highest Destiny score while cooperating to defeat the Adversary, while players draft cards, cast runes, and overcome challenges to score victory points.
Description:
"Craft your hero. Cast the runes. Claim your destiny! Call to Adventure: Epic Origins is the next edition of the award-winning Call To Adventure game series.
The hero-building card game reaches new heights with classic fantasy races, classes, and challenges. Heritage cards introduce classic fantasy races like Elf and Dwarf. Now you can choose one of 12 iconic Class cards. Double-sided Adversary cards add depth to Solo and Co-Op play."
1-4 players compete to earn the highest Destiny score while cooperating to defeat the Adversary, while players draft cards, cast runes, and overcome challenges to score victory points.
Description:
"Craft your hero. Cast the runes. Claim your destiny! Call to Adventure: Epic Origins is the next edition of the award-winning Call To Adventure game series. The hero-building card game reaches new heights with classic fantasy races, classes, and challenges. Heritage cards introduce classic fantasy races like Elf and Dwarf. Now you can choose one of 12 iconic Class cards. Double-sided Adversary cards add depth to Solo and Co-Op play."
A tile-placement game in which the players draw and place tiles. Tiles feature cites, roads, cloisters, and/or grasslands. Players use meeples to scores points.
A tile-placement game in which the players draw and place tiles. Tiles feature cites, roads, cloisters, and/or grasslands. Players use meeples to scores points.
A tile-placement game in which the players draw and place tiles. Tiles feature cites, roads, cloisters, and/or grasslands. Players use meeples to scores points.
Players try to earn the most reputation stars. Each season, players draw on their map and earn stars by completing goals. The player with the most stars at the end of 4 seasons wins!
Description:
Queen Gimnax has ordered the reclamation of the northern lands. As a cartographer in her service, you are sent to map this territory, claiming it for the Kingdom of Nalos. Through official edicts, the queen announces which lands she prizes most, and you will increase your reputation by meeting her demands. But you are not alone in this wilderness. The Dragul contest your claims with their outposts, so you must draw your lines carefully to reduce their influence. Reclaim the greatest share of the queen’s desired lands and you will be declared the greatest cartographer in the kingdom. The expedition to the Western Lands is the kind of honor that comes once in a lifetime for a royal cartographer. But these are dangerous times.