In this worker placement set-collection game, It's 1977 and you're an up-and-coming musician, dreaming of making it big with your band.
Description:
Over the next few months you'll rehearse, play gigs, write songs, and promote your band. With careful planning and a little luck, you'll earn the most fame and become the best new artist of the year. Rock Hard: 1977 is played over a maximum of nine rounds, each representing a typical day of one month in 1977, from April to December. You win the game by accruing the most fame. How? Increasing reputation, chops and songs; achieving production, performance, and publicity bonuses; getting record deals and earning royalties; playing concerts; and hanging out at the hottest after-hours spot. Ready to live like a rock star?
Please note, this event will most likely be a partial game, the GM will end the game at a logical stopping point.
In this worker placement set-collection game, It's 1977 and you're an up-and-coming musician, dreaming of making it big with your band.
Description:
Over the next few months you'll rehearse, play gigs, write songs, and promote your band. With careful planning and a little luck, you'll earn the most fame and become the best new artist of the year. Rock Hard: 1977 is played over a maximum of nine rounds, each representing a typical day of one month in 1977, from April to December. You win the game by accruing the most fame. How? Increasing reputation, chops and songs; achieving production, performance, and publicity bonuses; getting record deals and earning royalties; playing concerts; and hanging out at the hottest after-hours spot. Ready to live like a rock star?
Please note, this event will most likely be a partial game, the GM will end the game at a logical stopping point.
In this worker placement set-collection game, It's 1977 and you're an up-and-coming musician, dreaming of making it big with your band.
Description:
Over the next few months you'll rehearse, play gigs, write songs, and promote your band. With careful planning and a little luck, you'll earn the most fame and become the best new artist of the year. Rock Hard: 1977 is played over a maximum of nine rounds, each representing a typical day of one month in 1977, from April to December. You win the game by accruing the most fame. How? Increasing reputation, chops and songs; achieving production, performance, and publicity bonuses; getting record deals and earning royalties; playing concerts; and hanging out at the hottest after-hours spot. Ready to live like a rock star?
Please note, this event will most likely be a partial game, the GM will end the game at a logical stopping point.
In this worker placement set-collection game, It's 1977 and you're an up-and-coming musician, dreaming of making it big with your band.
Description:
Over the next few months you'll rehearse, play gigs, write songs, and promote your band. With careful planning and a little luck, you'll earn the most fame and become the best new artist of the year. Rock Hard: 1977 is played over a maximum of nine rounds, each representing a typical day of one month in 1977, from April to December. You win the game by accruing the most fame. How? Increasing reputation, chops and songs; achieving production, performance, and publicity bonuses; getting record deals and earning royalties; playing concerts; and hanging out at the hottest after-hours spot. Ready to live like a rock star?
Please note, this event will most likely be a partial game, the GM will end the game at a logical stopping point.
In this worker placement set-collection game, It's 1977 and you're an up-and-coming musician, dreaming of making it big with your band.
Description:
Over the next few months you'll rehearse, play gigs, write songs, and promote your band. With careful planning and a little luck, you'll earn the most fame and become the best new artist of the year. Rock Hard: 1977 is played over a maximum of nine rounds, each representing a typical day of one month in 1977, from April to December. You win the game by accruing the most fame. How? Increasing reputation, chops and songs; achieving production, performance, and publicity bonuses; getting record deals and earning royalties; playing concerts; and hanging out at the hottest after-hours spot. Ready to live like a rock star?
Please note, this event will most likely be a partial game, the GM will end the game at a logical stopping point.
In this worker placement set-collection game, It's 1977 and you're an up-and-coming musician, dreaming of making it big with your band.
Description:
Over the next few months you'll rehearse, play gigs, write songs, and promote your band. With careful planning and a little luck, you'll earn the most fame and become the best new artist of the year. Rock Hard: 1977 is played over a maximum of nine rounds, each representing a typical day of one month in 1977, from April to December. You win the game by accruing the most fame. How? Increasing reputation, chops and songs; achieving production, performance, and publicity bonuses; getting record deals and earning royalties; playing concerts; and hanging out at the hottest after-hours spot. Ready to live like a rock star?
Please note, this event will most likely be a partial game, the GM will end the game at a logical stopping point.
Join us in this worker-placement and engine-building game of galactic influence and exploration!
Description:
In order to thrive in this game, you will travel the far reaches of the galaxy, improve your fleet's influence in all galactic matters, compete with other fleets for technological advancements, build a commercial network, and possibly even send representatives to the Galactic Senate to claim political advantages. The game is divided into five rounds. In each round, players use their Captains to perform powerful actions in their own operations panel. Then, the other players may follow taking the same action using their crew, but without gaining a bonus. Little by little, players will increase their military power, political influence, or technology level, and earn victory points by exploring, trading, mining or completing missions. May the best spacefarer win!
Please note, this event will most likely be a partial game, the GM will end the game at a logical stopping point.
Join us in this worker-placement and engine-building game of galactic influence and exploration!
Description:
In order to thrive in this game, you will travel the far reaches of the galaxy, improve your fleet's influence in all galactic matters, compete with other fleets for technological advancements, build a commercial network, and possibly even send representatives to the Galactic Senate to claim political advantages. The game is divided into five rounds. In each round, players use their Captains to perform powerful actions in their own operations panel. Then, the other players may follow taking the same action using their crew, but without gaining a bonus. Little by little, players will increase their military power, political influence, or technology level, and earn victory points by exploring, trading, mining or completing missions. May the best spacefarer win!
Please note, this event will most likely be a partial game, the GM will end the game at a logical stopping point.
Join us in this worker-placement and engine-building game of galactic influence and exploration!
Description:
In order to thrive in this game, you will travel the far reaches of the galaxy, improve your fleet's influence in all galactic matters, compete with other fleets for technological advancements, build a commercial network, and possibly even send representatives to the Galactic Senate to claim political advantages. The game is divided into five rounds. In each round, players use their Captains to perform powerful actions in their own operations panel. Then, the other players may follow taking the same action using their crew, but without gaining a bonus. Little by little, players will increase their military power, political influence, or technology level, and earn victory points by exploring, trading, mining or completing missions. May the best spacefarer win!
Please note, this event will most likely be a partial game, the GM will end the game at a logical stopping point.
Join us in this worker-placement and engine-building game of galactic influence and exploration!
Description:
In order to thrive in this game, you will travel the far reaches of the galaxy, improve your fleet's influence in all galactic matters, compete with other fleets for technological advancements, build a commercial network, and possibly even send representatives to the Galactic Senate to claim political advantages. The game is divided into five rounds. In each round, players use their Captains to perform powerful actions in their own operations panel. Then, the other players may follow taking the same action using their crew, but without gaining a bonus. Little by little, players will increase their military power, political influence, or technology level, and earn victory points by exploring, trading, mining or completing missions. May the best spacefarer win!
Please note, this event will most likely be a partial game, the GM will end the game at a logical stopping point.