In this tactical coop, you are a hardened warrior whose only purpose is to defend the last mages while trying to cast "the last spell" and banish all magic from this world and save us all. Maybe.
Description:
The game is set in a dark fantasy, post-apocalyptic world in which you have to carefully manage the scarce resources at your disposal to survive long enough. Gameplay revolves around three cycles of day and night in which players use daylight hours to bolster the game economy, fortify defenses against nocturnal invaders, and upgrade their heroes' equipment to unlock more power. You can choose to play single scenarios or embark on a campaign that challenges you with increasing levels of difficulty. With a plethora of weapons and abilities at your disposal across multiple plays, there's always something new to explore and for the ultimate test of your strategic prowess, witness the fiery destruction of your city in the face of overwhelming odds.
Control enemy kingdom and compete for supremacy over Western Europe in this asymmetrical competitive strategy game. The first player to control 7 territories or eliminates 2 opponents wins.
Description:
On a turn, each player chooses and resolves a single action of their choice: Recruitment, Taxation, Assault, Maneuvers, Claim. Assault and claim actions can be immediately challenged by an opponent and resolved by a battle. During the battle, a bribe may be paid to the opponent to try to reverse the outcome. Players must be vigilant in positioning their forces (with the constraint of a maximum of one unit per province), keep an eye on their opponents, and take advantage of their two asymmetrical powers: that of their kingdom and that of their king.
Control enemy kingdom and compete for supremacy over Western Europe in this asymmetrical competitive strategy game. The first player to control 7 territories or eliminates 2 opponents wins.
Description:
On a turn, each player chooses and resolves a single action of their choice: Recruitment, Taxation, Assault, Maneuvers, Claim. Assault and claim actions can be immediately challenged by an opponent and resolved by a battle. During the battle, a bribe may be paid to the opponent to try to reverse the outcome. Players must be vigilant in positioning their forces (with the constraint of a maximum of one unit per province), keep an eye on their opponents, and take advantage of their two asymmetrical powers: that of their kingdom and that of their king.
Control enemy kingdom and compete for supremacy over Western Europe in this asymmetrical competitive strategy game. The first player to control 7 territories or eliminates 2 opponents wins.
Description:
On a turn, each player chooses and resolves a single action of their choice: Recruitment, Taxation, Assault, Maneuvers, Claim. Assault and claim actions can be immediately challenged by an opponent and resolved by a battle. During the battle, a bribe may be paid to the opponent to try to reverse the outcome. Players must be vigilant in positioning their forces (with the constraint of a maximum of one unit per province), keep an eye on their opponents, and take advantage of their two asymmetrical powers: that of their kingdom and that of their king.
A strategic competitive game in which each player plays a gang that tries to survive in hostile desert territories while being hunted by the Volantes, the state police trained to kill them.
Description:
Each band has a chief chosen from the twenty available, each with its own unique abilities and characteristics. The management of each seven-card deck is fundamental, with players using cards to collect resources, place bandits to guard a region, attack the Volantes, assault the prison of the city of Recife, convert accumulated resources into fame, train their leader, and recruit new members for the gang. You win by accumulating fame points, which are obtained by attacking the Volantes, but also by training your boss to solve his life goal and help him retire in glory. You also gain fame points in several other ways, and whoever collects the most fame wins.
A strategic competitive game in which each player plays a gang that tries to survive in hostile desert territories while being hunted by the Volantes, the state police trained to kill them.
Description:
Each band has a chief chosen from the twenty available, each with its own unique abilities and characteristics. The management of each seven-card deck is fundamental, with players using cards to collect resources, place bandits to guard a region, attack the Volantes, assault the prison of the city of Recife, convert accumulated resources into fame, train their leader, and recruit new members for the gang. You win by accumulating fame points, which are obtained by attacking the Volantes, but also by training your boss to solve his life goal and help him retire in glory. You also gain fame points in several other ways, and whoever collects the most fame wins.
A strategic competitive game in which each player plays a gang that tries to survive in hostile desert territories while being hunted by the Volantes, the state police trained to kill them.
Description:
Each band has a chief chosen from the twenty available, each with its own unique abilities and characteristics. The management of each seven-card deck is fundamental, with players using cards to collect resources, place bandits to guard a region, attack the Volantes, assault the prison of the city of Recife, convert accumulated resources into fame, train their leader, and recruit new members for the gang. You win by accumulating fame points, which are obtained by attacking the Volantes, but also by training your boss to solve his life goal and help him retire in glory. You also gain fame points in several other ways, and whoever collects the most fame wins.
A game of dice and card combos that makes timing and control of the opponents' strategies a core element. Fast and deep, the game boasts different strategic paths to pursue victory.
Description:
On the Giza plateau, the best architects of ancient Egypt are called to imprint the mark of the Pharaoh. It's not just a matter of building tombs, but of erecting actual engineering masterpieces, monuments that will be worshipped and that will forever raise the honor of the Pharaoh to heaven. The competition among architects is a snake hiding in the sand ready to attack; project building and worker management mingle with the worship of the gods. Wisely choosing which god to ask for blessing will be crucial for your fame to outshine all others, ensuring the immortality of your name. Hold tight to your precious Scarab and with the power it infuses you, be ready to make Egypt the most incredible place in the world...
A game of dice and card combos that makes timing and control of the opponents' strategies a core element. Fast and deep, the game boasts different strategic paths to pursue victory.
Description:
On the Giza plateau, the best architects of ancient Egypt are called to imprint the mark of the Pharaoh. It's not just a matter of building tombs, but of erecting actual engineering masterpieces, monuments that will be worshipped and that will forever raise the honor of the Pharaoh to heaven. The competition among architects is a snake hiding in the sand ready to attack; project building and worker management mingle with the worship of the gods. Wisely choosing which god to ask for blessing will be crucial for your fame to outshine all others, ensuring the immortality of your name. Hold tight to your precious Scarab and with the power it infuses you, be ready to make Egypt the most incredible place in the world...
A game of dice and card combos that makes timing and control of the opponents' strategies a core element. Fast and deep, the game boasts different strategic paths to pursue victory.
Description:
On the Giza plateau, the best architects of ancient Egypt are called to imprint the mark of the Pharaoh. It's not just a matter of building tombs, but of erecting actual engineering masterpieces, monuments that will be worshipped and that will forever raise the honor of the Pharaoh to heaven. The competition among architects is a snake hiding in the sand ready to attack; project building and worker management mingle with the worship of the gods. Wisely choosing which god to ask for blessing will be crucial for your fame to outshine all others, ensuring the immortality of your name. Hold tight to your precious Scarab and with the power it infuses you, be ready to make Egypt the most incredible place in the world...