Unable to talk, the amnesiac ghost communicates with the mediums through visions. The mediums must decipher the images to help the ghost remember how he was murdered
You have dared to cross the threshold of the haunted Mysterium Manor! Settle in, open your mind and awaken your sixth sense as you prepare to lay a stranded soul to rest.
Description:
In the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery. Unable to talk, the amnesiac ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.
A tortured ghost communicates with the mediums through visions to help them decipher how it was murdered: who, where, & by what means did this soul leave our realm?
Description:
Unable to talk, the amnesic ghost will communicate with the mediums through visions (illustrated cards). They will have to decipher the images to help the ghost remember how he was murdered (who? where? which weapon?). The more they cooperate and guess, well, the easier it will be to the catch the right culprit. It offers cooperation and investigation with an asymmetrical gameplay. While playing the ghost or a medium, you will have fun trying to guess what other players have in their minds! So enter in this strange manor and let yourself be led by your intuition! In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you?
A tortured ghost communicates with the mediums through visions to help them decipher how it was murdered: who, where, & by what means did this soul leave our realm?
Description:
Unable to talk, the amnesic ghost will communicate with the mediums through visions (illustrated cards). They will have to decipher the images to help the ghost remember how he was murdered (who? where? which weapon?). The more they cooperate and guess, well, the easier it will be to the catch the right culprit. It offers cooperation and investigation with an asymmetrical gameplay. While playing the ghost or a medium, you will have fun trying to guess what other players have in their minds! So enter in this strange manor and let yourself be led by your intuition! In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you?
A tortured ghost communicates with the mediums through visions to help them decipher how it was murdered: who, where, & by what means did this soul leave our realm?
Description:
Unable to talk, the amnesic ghost will communicate with the mediums through visions (illustrated cards). They will have to decipher the images to help the ghost remember how he was murdered (who? where? which weapon?). The more they cooperate and guess, well, the easier it will be to the catch the right culprit. It offers cooperation and investigation with an asymmetrical gameplay. While playing the ghost or a medium, you will have fun trying to guess what other players have in their minds! So enter in this strange manor and let yourself be led by your intuition! In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you?
A tortured ghost communicates with the mediums through visions to help them decipher how it was murdered: who, where, & by what means did this soul leave our realm?
Description:
Unable to talk, the amnesic ghost will communicate with the mediums through visions (illustrated cards). They will have to decipher the images to help the ghost remember how he was murdered (who? where? which weapon?). The more they cooperate and guess, well, the easier it will be to the catch the right culprit. It offers cooperation and investigation with an asymmetrical gameplay. While playing the ghost or a medium, you will have fun trying to guess what other players have in their minds! So enter in this strange manor and let yourself be led by your intuition! In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you?
In the 1920s Mr. MacDowell gathered eminent mediums of his time for an extraordinary seance, they have 7 hours to contact the ghost & investigate any clues that it provides to unlock an old mystery.
This is a cooperative mysterious murder mystery game of who-done-it. Unable to talk, the ghost communicates with the mediums through visions, which are represented in the game by illustrated cards.
Description:
In the 1920's, Mr. Macdowell, a gifted astrologist, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary seance, and they have 7 hours to contact the ghost and investigate any clues it can provide to unlock an old mystery. Unable to talk, the amnesic ghost communicates through visions represented by cards. The mediums must decipher the images to help the ghost remember how/who by and where they were murdered. The more the mediums cooperate and guess well, the easier it is to catch the right culprit.- Fully cooperative and beautiful game.
This is a cooperative mysterious murder mystery game of who-done-it. Unable to talk, the ghost communicates with the mediums through visions, which are represented in the game by illustrated cards.
Description:
In the 1920's, Mr. Macdowell, a gifted astrologist, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary seance, and they have 7 hours to contact the ghost and investigate any clues it can provide to unlock an old mystery. Unable to talk, the amnesic ghost communicates through visions represented by cards. The mediums must decipher the images to help the ghost remember how/who by and where they were murdered. The more the mediums cooperate and guess well, the easier it is to catch the right culprit.- Fully cooperative and beautiful game.
This is a cooperative mysterious murder mystery game of who-done-it. Unable to talk, the ghost communicates with the mediums through visions, which are represented in the game by illustrated cards.
Description:
In the 1920's, Mr. Macdowell, a gifted astrologist, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary seance, and they have 7 hours to contact the ghost and investigate any clues it can provide to unlock an old mystery. Unable to talk, the amnesic ghost communicates through visions represented by cards. The mediums must decipher the images to help the ghost remember how/who by and where they were murdered. The more the mediums cooperate and guess well, the easier it is to catch the right culprit.- Fully cooperative and beautiful game.