The open practice of magic has been banned for years within the city of Havena. Will a mysterious stranger change all that? Or will his actions negate all the heroes have worked towards?
Long Description:
Havena has banned almost all magic for some time, but there is increased pressure from the rest of Albernia as well as officials in Gareth for a relaxation of the ban. The heroes have used their contacts to secure employment as the eyes and ears, and muscle if necessary, for a visiting group of Guild Mages. The mages are aware of the delicate situation in the city but all of their plans for a gentle nudge towards allowing more magic may go awry as a mysterious bard arrives and sows dissent amongst the city's youth.
The decisions heroes make in this scenario directly impact how Havena's magic prohibition will play out in future scenarios.
Players can bring their own PCs, built using Living Aventuria creation guidelines, or they can play a generic character provided at the table.
Event Type:
RPG - Role Playing Game
Game System:
The Dark Eye
Rules Edition:
1st English
Minimum Players:
2
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)