A team of Witchfinders are dispatched to a village in the English countryside to investigate rumors of possession & magical affliction. They must find the witch before even greater harm is caused.
Long Description:
Although the world turns towards an age of technology and innovation, the real risk posed by the practice of harmful magic persists, and so, too, do the Witchfinders. These men and women travel the breadth of the Empire, chasing rumors of strange events and dark deeds, and acting decisively to end them when they can. A fresh string of such rumors has caught the attention of a team of Witchfinders and brought them to a village beset with fear, confusion, and accusations. It is up to them to sort truth from fiction, and suffer not the witch to live. In Witch Hunt, players have a chance to portray Witchfinders - members of an elite order that serve the Crown investigating and apprehending those that perform harmful magic, or risk increasing exposure to the Pontus. All play materials will be provided.
Event Type:
RPG - Role Playing Game
Game System:
Clockwork: Dominion
Rules Edition:
1st
Minimum Players:
4
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
Some (You've played it a bit and understand the basics)