The Kingsmen have to retrieve documents from the Third Reich stolen from Tottenkampf's rocket. Can the Kingsmen succeed, or even survive when one of their number might be a double agent?
Long Description:
1940- Members of the Secret Secret Service of the King (in the World of Sky Captain) have to risk their lives to retrieve documents from the Third Reich stolen when Tottenkampf's rocket exploded. Can the King's Knights succeed, or even survive, when one of their number might be a double agent? This adventure is the sequel to last year's SKY CAPTAIN adventure.
Event Type:
RPG - Role Playing Game
Game System:
Justice, Inc.
Rules Edition:
1st
Minimum Players:
5
Maximum Players:
6
Age Required:
Mature (18+)
Experience Required:
Some (You've played it a bit and understand the basics)