Easy job, sure. Now your spec ops task force is on its own. No one can be trusted. Can you get to the bottom of this conspiracy or will you end up in unmarked graves never to be heard from again?
Long Description:
It was supposed to be an easy job. Your special operations task force was given a simple mission: apprehend an asset with intelligence vital to your government. Now you are on your own, no one can be trusted, allies are enemies, enemies might be allies. Do you have the skills to get to the bottom of this conspiracy or will your corpses end up in unmarked graves never to be heard from again?
Event Type:
RPG - Role Playing Game
Game System:
QAGS
Rules Edition:
2nd
Minimum Players:
3
Maximum Players:
6
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)