Who really works on your RPGs? How much do RPGs really cost to produce?
Long Description:
In RPG-land, hidden behind the desks of long-suffering freelancers and the labor of lovelorn game designers is a legion of shadow workers. These people dedicate their time and expertise to making games at little or no cost. What does a game truly cost once you factor in their value to the process? What does this say about how we value the games we love so much?
Event Type:
SEM - Seminar
Minimum Players:
1
Maximum Players:
40
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)