Robert Bledsaw shows how to combine rule sets and developing your own systems. Realism in a role playing campaign and the disadvantages of being exact and correct. Your efforts must match the expectations of your players. Judges mandate decisions within the context of the rules and don't merely tell a story and manipulate rules to suit the play or players. Judges like referees help the players enjoy the game by enforcing the rules and suggesting changes to the rules to increase the enjoyment of the players. Killer DMs miss me point and better than half the fun. Your score card: excitement, enthusiasm, concern, and laughter. Group cohesion: the carrots and sticks necessary to encourage group conflict resolution. When a player character dies. Science Opera or Science Fiction depends on the group rational for playing the campaign. When worlds collide: science fiction in fantasy roleplaying campaigns and vice versa. Moderator Robert Bledsaw. (S-l)