Gives players a chance to talk about what's on their minds! Choose questions together for interactive discussions that let you get to know other people on a whole new level.
Description:
Each game is its own unique conversation. Start off by voting together on questions for each round, selecting friends to challenge with new perspectives, or use Engagement Points to get even more information from the other players. Then give out trophies based on the conversation topics as you finish each one. This is a great game for families, friends, and strangers alike. Bring other players along or meet new friends in this new indie game.
Medical professionals fighting the good fight, juggling life & lives while trying to remain human in the face of incredible stress. Modern medical drama.
Description:
Good evening, Doctor. We've got an FLK with PFH showing bilateral greenstick fractures in Two, a couple of puppies digging for worms on a GOMER in Five, and the Chief wants to talk to you about your charting. Oh, yeah. Your daughter left a message saying she needs someone to pick her up from practice; I guess your ex forgot to show up. Where shall we begin?
Medical professionals fighting the good fight, juggling life & lives while trying to remain human in the face of incredible stress. Modern medical drama.
Description:
Good evening, Doctor. We've got an FLK with PFH showing bilateral greenstick fractures in Two, a couple of puppies digging for worms on a GOMER in Five, and the Chief wants to talk to you about your charting. Oh, yeah. Your daughter left a message saying she needs someone to pick her up from practice; I guess your ex forgot to show up. Where shall we begin?
Medical professionals fighting the good fight, juggling life & lives while trying to remain human in the face of incredible stress. Modern medical drama.
Description:
Good evening, Doctor. We've got an FLK with PFH showing bilateral greenstick fractures in Two, a couple of puppies digging for worms on a GOMER in Five, and the Chief wants to talk to you about your charting. Oh, yeah. Your daughter left a message saying she needs someone to pick her up from practice; I guess your ex forgot to show up. Where shall we begin?
The Takers are hired to transport cooking oil to a farm in the Loss. Carrying bulky liquids without getting them contaminated is no easy matter when the Blight's in play.
Description:
Navigating the intrigue that develops when even the simplest meal becomes a luxury is no walk in the park either. Then there’s the matter of the monsters trying to kill you. Nothing can be simple in the Red Market; be sure to charge accordingly. This adventure is published in Trabajo: A Red Markets Portfolio, premiering at Gen Con 2019.
It’s your first night managing Atlantic City’s unluckiest speakeasy. Surely nothing will go wrong. It’s a good thing you have super-powers to help keep everything running smoothly.
You've been put in charge of the unluckiest club on the boardwalk. Everything will go perfectly, right? Use your super-powers and your wits to keep everything running smoothly for the boss.
Getting paid means guarding a shipment from multiple factions as it speeds across the Loss. There's bounty to be had at the end of the gauntlet, but only if the crew can survive the onslaught.
Description:
Never work hard when you can work smart, and never work at all when you can steal. Word has gotten out about a valuable shipment the Takers arranged. Numerous raiders, believers, and other crews are gunning to steal their score. Getting paid means guarding the shipment as it speeds across the Loss. There's bounty to be had at the end of the gauntlet, but only if the crew can survive the onslaught. This adventure is published in Elevation: A Red Markets Portfolio, premiering at Gen Con 2019.
Experts have agreed to clear a railway blockage, but they need Takers to protect them while they work. Escorting a train was a lot easier when the bandits wanted your gold more than your blood.
Description:
A high-priority shipment of grain headed for wealthy buyers in the Recession has hit a snag. A vital railway junction needed for the delivery is clogged with abandoned railcars. Experts with the proper equipment have agreed to clear the blockage, but they need Takers to protect them while they work. Escorting a train was a lot easier when the bandits wanted your gold more than your blood. This adventure is published in Elevation: A Red Markets Portfolio, premiering at Gen Con 2019.
Mixes the earthly horrors of the WWI with supernatural terrors from beyond the veil. Dark whispers which give dark powers, but threaten to corrupt you into something other than human.
Description:
New for Gen Con 2019 from Wet Ink Games! Combines the earthly horrors of the First World War with supernatural terrors from beyond the veil. Soldiers hear whispers which give them magic powers, but also threaten to corrupt them into something other than human. In this mission the Unit has been ordered to raid an enemy trench to recover actionable intelligence. Wherever the trail leads, something worse is waiting. This one-shot adventure uses the +One system and is set in WW1 during the Never Going Home campaign setting. No experience necessary, rules and quick character creation will be covered at the event.